Ok, in MTW, one of the main strenght of the Turkish army was the ability to field an "hybrid" army*, an army made nearly entirely of shooter, such as Janissary infantry, Ottoman infantry, etc...

That army relied on a few MTW features to work really well, mainly valour upgrade improving (slightly) missile accuracy, and more importantly, missile troops getting a SWEET discount on upgrade cost which helped to field those nice v3 jan inf or v4 otto inf at an affordable cost.

Valour upgrade improving missile accuracy is a thing of the past (see multiplayer blog).
Missile discount on upgrade is also gone, since RTW (instead, upgrade costs are not a fixed % of the troop cost, so I guess if there are discount of that sort, it will be factored in the upgrade price of each individual unit).
Hence, I am pissed

Mordred is right to point there is hope: it will depend on upgrade structure cost, so far unknown. And it's so different from MTW anyway that it does not really compare.

Louis,

* ok, in early the light cavalry selection was also great to play with...

PS: and woods matter because of... errr... mushroom