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  1. #1
    Member Member scourgeofrome's Avatar
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    Default Re: New developer diary: Religion

    Quote Originally Posted by Bob the Insane
    Well as far as I have read there has been no definate answer on re-emerging factions in M2TW so it is possible that once the Pope is gone, then he is really gone...
    .Happy day.

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    Member Member Polemists's Avatar
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    Default Re: New developer diary: Religion

    True, however I would argue that if the pope does not reemerge he should start off with a good army. There was one report somewhere talking about the pope is a actual unit now not just a political figure.


    However keep in mind I'd have no idea how'd you defeat the pope. Even if you conquer papal states, the pope would still have his three nominee's all from different nations and the cardinals. I would think his chain of command should and would have authority to take back his land. Which would mean until you conquered every cathoilic nation you wouldn't be safe.

    I don't think the catholic factions though should just go, "oh you just killed leader of my faith well that's fine i'll just continue life as usual."


    Taking on the man with the pope hat has consequences (or at least it should)

  3. #3
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: New developer diary: Religion

    Waiting for the Patriarch...

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

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    Default Re: New developer diary: Religion

    Given that the Pope is elected in MTW2, killing him just means that a new Pope will be elected so there is always a pope. I guess the only way to do away with the pope once and for all it to eliminate every Catholic faction so there are no more priests & bishops.

    As for conquering Papal lands, does anyone know for certain if their are any actual provinces owned by the Pope? (screenshots would be nice)
    "I request permanent reassignment to the Gallic frontier. Nay, I demand reassignment. Perhaps it is improper to say so, but I refuse to fight against the Greeks or Macedonians any more. Give my command to another, for I cannot, I will not, lead an army into battle against a civilized nation so long as the Gauls survive. I am not the young man I once was, but I swear before Jupiter Optimus Maximus that I shall see a world without Gauls before I take my final breath."

    Senator Augustus Verginius

  5. #5
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: New developer diary: Religion

    Quote Originally Posted by Polemists
    True, however I would argue that if the pope does not reemerge he should start off with a good army. There was one report somewhere talking about the pope is a actual unit now not just a political figure.


    However keep in mind I'd have no idea how'd you defeat the pope. Even if you conquer papal states, the pope would still have his three nominee's all from different nations and the cardinals. I would think his chain of command should and would have authority to take back his land. Which would mean until you conquered every cathoilic nation you wouldn't be safe.

    I don't think the catholic factions though should just go, "oh you just killed leader of my faith well that's fine i'll just continue life as usual."


    Taking on the man with the pope hat has consequences (or at least it should)
    I just had a horrifying thought...

    Maybe the Papal faction will be able to go Horde!!!

    Can you picture it now, conquoring the Papal lands would unleash the Pope's Horde - hard coded to retake the Papal Lands!!!


  6. #6
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: New developer diary: Religion

    worry about the Pope trying to expand into their own provinces
    I very much doubt the pope will be expansionist.

  7. #7
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: New developer diary: Religion

    Quote Originally Posted by Myrddraal
    I very much doubt the pope will be expansionist.
    I wonder if you can give him captured provinces as a gift? Capturing a province from a rival Catholic faction and then gifting it to the church (Pope) could really put the cat amoung the pigeons...

    I remember doing this with the Senate faction in RTW and they went expansion crazy on the Gauls...

  8. #8
    Cheeky Bastage Member Hobot's Avatar
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    Default Re: New developer diary: Religion

    If I were to hazard a guess, I would say that Bob is right. There are no re-emerging factions as far as I know, thereby I doubt that the Papal faction will re-emerge if you defeat it. However since the pope is indeed a character on the map (like a priest), he himself may not even have to be killed for his faction to be defeated... Thereby my best guess is that the pope as a figure in gameplay is not completely tied to his faction, and that papal missions will continue to exist even if the papacy, as a political entity is gone.
    Every man dies, not every man really lives.

  9. #9
    lurker Member JR-'s Avatar
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    Default Re: New developer diary: Religion

    i am impressed with what CA have done with religion.

    it is a shame tho that "heretic" isn't a positive option that you can choose to pursue as a religious choice.

    it would be great to lead England to the reformation in the late 14th century.
    even better if your chance for succeeding in choosing a reformation option was governed by a distance-from-the-pope attribute similar to the distance-from-capital rule that already exists.

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