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  1. #1
    Member Member Taliferno's Avatar
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    Default Re: Demo impressions and discussion (everyone please post here)

    The start of the Pavia battle is scripted (the French calvary charge into your Pikes) but after that it seems to be down to the AI.

    Agincourt is completely scripted.

  2. #2
    Member Member TB666's Avatar
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    Default Sv: Re: Demo impressions and discussion (everyone please post here)

    Pavia is pretty much scripted as well.
    However still some AI is there.
    The cannons will always fire on the unit closes to it is something I have noticed.

  3. #3
    Member Member Taliferno's Avatar
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    Default Re: Demo impressions and discussion (everyone please post here)

    Well to give an example for the Pavia battle, I sent my Generals unit (my only calvary unit) off to deal with the cannons. The remenants of the French calvary disengaged from the melee that they were in and gave chase.

  4. #4

    Default Re: Demo impressions and discussion (everyone please post here)

    Hello,

    the demo doesn't work on my PC, because I have an Athlon XP without SSE2. Only CPUs with SSE2 are supported. Do you know a solution? How can I fix that problem? I wanna also test the game.

    Thank you,

    Best Regards
    |Heerbann|_Di3Hard

  5. #5
    Member Member Gustav II Adolf's Avatar
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    Default Re: Demo impressions and discussion (everyone please post here)

    The demo is hard on my computer (p4 2.8, 1 Gb RAM ati 9600 256mb). I cant play without lag even on the lowest settings. It is still a great experience. I love the sound and feel of the gunpowder units. There is blood splashing when you hit the enemy! Cool feature but it is not beauterful on my computer.


    /G
    The renaissance total war, colonial total war, imperial total war - That´s what we need

  6. #6

    Default Re: Demo impressions and discussion (everyone please post here)

    ...
    Last edited by screwtype; 10-09-2006 at 10:27.

  7. #7

    Default Re: Demo impressions and discussion (everyone please post here)

    Quote Originally Posted by |Heerbann|_Di3Hard
    The demo doesn't work on my PC, because I have an Athlon XP without SSE2. Only CPUs with SSE2 are supported. Do you know a solution? How can I fix that problem? I wanna also test the game.
    There is nothing you can do about it except buy a new computer. Possibly the full game won't have this SSE2 (extended SSE instruction set) requirement since it isn't mentioned in the minimum game requirements.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  8. #8

    Default Re: Demo impressions and discussion (everyone please post here)

    What is SSE2?

  9. #9

    Default Re: Demo impressions and discussion (everyone please post here)

    The pain in the ass of Athlon users :P

  10. #10

    Default Re: Demo impressions and discussion (everyone please post here)

    Quote Originally Posted by screwtype
    What's SSE2?
    It is a CPU extension developed by Intel. The AMD socket A CPUs don't have it ( 32Bit AMD proccessors). And I have the last version of that CPU

  11. #11

    Default Re: Demo impressions and discussion (everyone please post here)

    Quote Originally Posted by |Heerbann|_Di3Hard
    It is a CPU extension developed by Intel. The AMD socket A CPUs don't have it ( 32Bit AMD proccessors). And I have the last version of that CPU
    Yeah, somebody asked the same question earlier in the thread and got a reply, so I deleted the question.

    Thanks for the answer though. I have a 64 bit AMD so hopefully the game will work for me...

  12. #12
    MTR researcher - Scandinavia Member Ringeck's Avatar
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    Default Re: Demo impressions and discussion (everyone please post here)

    My main problem will probably be the graphics card. Anyone tested it with Gainward Geforce FC5700 256DDR? I think I'll need an upgrade anyway.

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