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  1. #1

    Question Slight bug with XL Mod with patch

    Hi there,

    Since I cannot post on the Mod page, I'll just post it here. Please bear with me. I play a XL Mod game, Hard, Early XL, Byzantine. On my game, I invaded the Serbian, in Serbia, their only province. The king there didn't even want to fight me and surrender, and was killed later. Shouldn't he at least fight or retreat to his castle for me to lay siege or storm his castle?

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  2. #2

    Default Re: Slight bug with XL Mod with patch

    It looks like the AI somewhat erroneously attempted to abandon the province instead of retreating to the castle. With no province to retreat to the army was put up for ransom, and with no province to be ransomed to, ultimately, lost. I've seen this before and not just in XL. Vanilla MTW/VI does this also.
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  3. #3

    Default Re: Slight bug with XL Mod with patch

    I can´t recall to have that happening, but I doubt that it is XL mod exclusive - despite all the changes VikingHorde was able to make, there are some things even he can´t influence, and the strategy map behaviour of the AI is one of those.

  4. #4

    Default Re: Slight bug with XL Mod with patch

    Quote Originally Posted by Caravel
    It looks like the AI somewhat erroneously attempted to abandon the province instead of retreating to the castle. With no province to retreat to the army was put up for ransom, and with no province to be ransomed to, ultimately, lost. I've seen this before and not just in XL. Vanilla MTW/VI does this also.
    Well, I have played many campaigns with the vanilla MTW/VI and I can say that this situation has not happened to me before. In vanilla MTW/VI, the AI will fight when outnumbered with a superior force when it was clear that there is no possible retreat. Another possble option will be to retreat to the castle if there is a small amount of troops in the province. However, in the XL Mod, the troops just "surrendered" only to be killed later. No doubt, in spite of this, I still enjoyed XL Mod and think that it is still a very good Mod. Maybe VikingHorde can rectify this situation in his upcoming patch?

  5. #5
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Slight bug with XL Mod with patch

    I've had it happen, too, but I'm pretty sure it was a vanilla VI game...
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  6. #6
    Member Member Geezer57's Avatar
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    Default Re: Slight bug with XL Mod with patch

    Same thing happens in unmodded MTW+VI v2.01 - it's not XL Mod, but the hard-coded game engine that's buggy. It's pretty rare, so I wouldn't be too concerned about it.
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  7. #7

    Post Re: Slight bug with XL Mod with patch

    It happened to me in vanilla MTW/VI too, ONLY when the king is heavily outnumbered in a province that has no way of retreat, but with his faction controlling other provinces because he hopes to get ransomed back. When it is his last province and he has no way to retreat, he will fight or retreat to the castle in MTW/VI. Another instance happened when the Armenian, my ally, was attacked by a coalition force of Egyptian and Turkish. The Armenian king just surrendered without a fight and was killed too. My provinces are just bordering Lesser Armenia and I would have helped the Armenian lift the siege off their castle, and get +1 influence, if they had not surrendered.

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