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  1. #1

    Post Re: Question on 0.8 for the team and testers.

    Will there be a preview for faction X (where it will be unveiled) or will we have to wait till 0.8 before the mystery stops slowly eating away at our minds and souls?

  2. #2

    Default Re: Question on 0.8 for the team and testers.

    It's not really that playable for them yet either. The new units and placeholder system for other necessary ones will be in the next update they get. That will be a lot more playable for them then. We might let a preview get out, but I don't know when and we aren't 100% sure of it yet. We'll see.

  3. #3
    That other EB guy Member Tanit's Avatar
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    Default Re: Question on 0.8 for the team and testers.

    The new Faction is!...... ~Static~ Isn't that cool!








    Not that we don't want to tell you.... Just that it would be against our contract.



  4. #4
    Member Member paullus's Avatar
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    Default Re: Question on 0.8 for the team and testers.

    aw, c'mon that's not very nice--or "cool"--at all.
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios


  5. #5

    Default Re: Question on 0.8 for the team and testers.

    A betatester asked us about this, maybe someone will know:

    Did 1.5 fix the FOW so that now with FOW off you can see all unit types in all armies on the map? Anyone know? Cause we can see them all, and it's not because of anything we did knowingly.

  6. #6
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: Question on 0.8 for the team and testers.

    I`m playing Darthmod 8.0, which runs on 1.5, and with FOW off, I can`t see the type of units that comprises the enemy stacks.

    What I can see is the number of units that it has, but not the type or strenght of the units.... strange.

  7. #7
    Member Member Oleo's Avatar
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    Default Re: Question on 0.8 for the team and testers.

    Quote Originally Posted by Teleklos Archelaou
    Did 1.5 fix the FOW so that now with FOW off you can see all unit types in all armies on the map? Anyone know? Cause we can see them all, and it's not because of anything we did knowingly.
    It so happens that I have just installed RTW 1.5, to play some normal RTW in expectation of EB 0.8.

    I get no information on enemy armies, outside my line of sight with the FOW turned off. I let a couple of years pass in a fresh Brutii campaign without moving, with the FOW off. (The only information is whether there is a family member or not. Questionmarks for all other units).
    EB member


  8. #8
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Question on 0.8 for the team and testers.

    Quote Originally Posted by Teleklos Archelaou
    A betatester asked us about this, maybe someone will know:

    Did 1.5 fix the FOW so that now with FOW off you can see all unit types in all armies on the map? Anyone know? Cause we can see them all, and it's not because of anything we did knowingly.
    Well, the console_command toggle_perfect_spy at the start of the script may have something to do with this ;)

  9. #9

    Default Re: Question on 0.8 for the team and testers.

    Quote Originally Posted by The_Mark
    Well, the console_command toggle_perfect_spy at the start of the script may have something to do with this ;)
    That'd be odd: XGM uses the same command, and for as far as I know this doesn't affect the info you get with FOW off.
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  10. #10

    Default Re: Question on 0.8 for the team and testers.

    Hey - nice job of editing someone else's quote in a reply there Musopticon. What gives?

  11. #11
    Guest Dayve's Avatar
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    Default Re: Question on 0.8 for the team and testers.

    I've run out of trebor's soft peppermints and all the stores are closed. I blame you, Teleklos.

    Now if you'll excuse me, i'm having an argument over at the ebaumsworld forums about who built the pyramids. Aliens, or the Egyptians.
    Last edited by Dayve; 10-19-2006 at 20:36.

  12. #12

    Post Re: Question on 0.8 for the team and testers.

    Quote Originally Posted by Dayve
    I've run out of trebor's soft peppermints and all the stores are closed. I blame you, Teleklos.

    Now if you'll excuse me, i'm having an argument over at the ebaumsworld forums about who built the pyramids. Aliens, or the Egyptians.
    Egyptians built them, and too many mints rot your teeth. Thinking about it if you eat too many you could end up with Egyptian teeth (Egyptian teeth were worn down due to coarse bread).

  13. #13
    Guest Dayve's Avatar
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    Default Re: Question on 0.8 for the team and testers.

    Oh i've been arguing that the Egyptians built them, but the good people of eBaumsworld seem to think that the Egyptians couldn't possibly build something so complicated because people 4000 years ago MUST have been too dumb to build anything of the sort...

    But mints rot your teeth eh? They're sugarfree... I've become addicted to them over the last few weeks... People said you could become addicted to mint, i didn't believe them... But it's true! I started with a packet of polo's everyday, the peppermint ones, not the spearmint, but then, after a few days, one packet wasn't enough... When i finished a packet, i would crave more... And now i've discovered the soft mints that are chewy... I'm eating 3 packets a day... I bought so many, the shop i buy them from actually put the price up by 3 pence... Bastards... But i could stop any time... I really could...

  14. #14

    Default Re: Question on 0.8 for the team and testers.

    Quote Originally Posted by Musopticon?
    Nobody must know that I am secretely Sabaea-Man, lest I be endangered by the Legion of Evil (Led of course by my arch-nemesis Europa Barbarorum Man)
    I dunno, Musopticon, what you're doing is more than just putting joking words in someone's mouth, since it's Teleklos Archelaou and you're making it look like they revealed Faction Z (Europa Barbarorum's Secret Weapon?).

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