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Thread: Superspies

  1. #1

    Default Superspies

    I am currently playing my second campaign as the Brutii H/M (my first was the Julii E/E).

    My spies have a ridiculously easy time opening the gates to any city I wish to invade. The actual percentage doesn't seem to matter.

    The most blatant example came last night as I was fighting in greece against both the macedonians and greeks when the senate gets it into its head to send me to Pergamum. I had to wait until the very last turn to get the greek mainland under control before I could ship an army there. So I pack a my faction leader with a spy on a boat and land off the coast of Pergamum. I send in the spy, it says I have a 32% chance of getting the doors open. I siege and sure enough 007 has done it again. I was able to take the city and get the senate's reward.

    Has this kind of run happen to anyone or am I just really lucky?

  2. #2

    Default Re: Superspies

    Oops, this should be in the RTW singleplayer forum...

    MODS? Help?

  3. #3
    {GrailKnights} Member hoetje's Avatar
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    Default Re: Superspies

    sorry dude,you posted in the wrong section ^^
    -Verba mea aurea sunt

    -Verba volant , scripta manent

  4. #4
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Superspies

    Thread moved from the Citadel after a long weekend
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  5. #5

    Default Re: Superspies

    @your question:
    I think you had been a bit lucky, although this effect will appear more often but the percentage will suggest.

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