Results 1 to 5 of 5

Thread: Possible bugs-inconsistencies...

  1. #1
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Possible bugs-inconsistencies...

    Post here a list of bugs or inconsistencies you are finding in the game ....

    So far ...





    • Archers in tutorial load their arrows like in rtw from side and not from their quiver on the back...
    • Water in the tutorial demo flows from coast to coast not along the river direction....
    • Arquebusiers are slow to react , sometimes they stand without taking the orders and their animations for changing row are very unnatural.
    • some dismounted knights when killed get stuck mid-air.
    • The flaming arrows causing dudes to spontaneously combust.
    • Trees models stick out of terrain if on severe slopes
      https://img204.imageshack.us/img204/3711/1dg3.jpg
    • many times killed soldiers stick in the ground unrealistically instead of following the terrain inclination....
    • Some sprites seem not to match the correct unit ....
    • Mounted units's moves don't hit the foot ones and vice versa , they just have uncollided kills....

    • ...


    Last edited by PROMETHEUS; 10-13-2006 at 00:14.

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  2. #2
    Member Member Marius Dynamite's Avatar
    Join Date
    Aug 2006
    Location
    Glasgow, Scotland
    Posts
    258

    Default Re: Possible bugs-inconsistencies...

    Well I played the game on lower graphics for units to avoid Lag at it actually still looks very good. However the Sprites for the French Crossbowmen in Pavia are like Brown peasants. When I zoom in they return blue. I don't know whats they are like on higher settings. In demo, Sprites are incomplete for some units. I guess that will be fixed for MTW II.

  3. #3
    Member Member SirGrotius's Avatar
    Join Date
    Jan 2003
    Location
    Philadelphia
    Posts
    233

    Default Re: Possible bugs-inconsistencies...

    I'm wondering how much optimizing and updating can be done between the release of the demo and the official launch, which is what, 4 weeks away? I imagine the game has to be shipped a week in advance, at least?
    "No Plan survives Contact with the Enemy."

  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Possible bugs-inconsistencies...

    Quote Originally Posted by Marius Dynamite
    Well I played the game on lower graphics for units to avoid Lag at it actually still looks very good. However the Sprites for the French Crossbowmen in Pavia are like Brown peasants. When I zoom in they return blue. I don't know whats they are like on higher settings. In demo, Sprites are incomplete for some units. I guess that will be fixed for MTW II.
    Added!

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  5. #5
    Swarthylicious Member Spino's Avatar
    Join Date
    Sep 2002
    Location
    Brooklyn, New York
    Posts
    2,604

    Default Re: Possible bugs-inconsistencies...

    Quote Originally Posted by SirGrotius
    I'm wondering how much optimizing and updating can be done between the release of the demo and the official launch, which is what, 4 weeks away? I imagine the game has to be shipped a week in advance, at least?
    Probably not much. Even if there are a few irksome bugs or imbalanced units to deal with there may not be enough time to update the code and send it off to Q&A for adequate testing in time to make the shipping date. I think it's safe to say that CA is pretty much limiting themselves to some minor tweaking and polishing right now. For all we know the final release candidate has already been selected and is currently being put through rigorous last minute testing. Any bugs found in the final release candidate that aren't stand outs or show stoppers would be relegated to the patch list.

    Usually a game has to have gone gold and the gold master sent to the factories at least a week or two before shipping.
    "Why spoil the beauty of the thing with legality?" - Theodore Roosevelt

    Idealism is masturbation, but unlike real masturbation idealism actually makes one blind. - Fragony

    Though Adrian did a brilliant job of defending the great man that is Hugo Chavez, I decided to post this anyway.. - JAG (who else?)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO