A house rule I often employ is no wearing dirty shoes on the carpet, but it doesn't really apply to RTW.

I've replied to these threads so many times, I can't be bothered to list all my self imposed rules again, but the no retraining one is the best of the bunch. Any unit under 90-95% strength won't be retrained, unless they are only 2 chevrons or less experienced. That way you appreciate your veterans, even putting them behind the front rows to preserve them until the time is right to deploy them to best affect - ie when they won't just get completely slaughtered in the first wave!


Alternative '(Mostly Untested) House rules':

You must wear a toga when playing as the Romans, or at least sacrifice a goat or bull before playing.

To increase battle difficulty during night time battles, player must switch the monitor off to simulate the affects of fighting on a really dark night whilst blindfolded and against an army of night-vision equiped troops.

Wardogs must have their attack skill edited and reduced to 1 as vicious pups shouldn't be out without a muzzle on when they're not a leash.

At least once every campaign you must send a massive army of peasants out to ravage the countryside. Hey, it's fun!


Plagues are best shared, so it is only kind to send your plague infected spies to your neighbouring faction's cities at every possibility. It would be rude not to.

(Drinking Game Rule): When playing as a Greek faction, everytime an advisor or unit says, 'Yes Strategos' you must have a sip of beer. Without the hour you'll be somewhat drunk, and by 3 hours, comatose.