Page 2 of 2 FirstFirst 12
Results 31 to 44 of 44

Thread: IGN Faction Feature: Holy Roman Empire

  1. #31
    Member Member Praetorian308's Avatar
    Join Date
    Oct 2006
    Location
    United States, Texass
    Posts
    13

    Default Re: IGN Faction Feature: Holy Roman Empire

    I will also play as them first.

    Unfortunately they have a lack of quality missle units.

    Those Reiters don't look bad at hand-to-hand combat.
    "Whoever wishes for peace; let them prepare for war."

  2. #32
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: IGN Faction Feature: Holy Roman Empire

    Quote Originally Posted by Praetorian308
    Unfortunately they have a lack of quality missle units.
    Not sure about that. I guess they do lack elite missiles. But I developed a healthy respect for those French crossbows at Pavia. A couple tore up a unit of Zweihanders when I was not paying attention. And the French cannon seemed tasty enough. The HRE get equivalents, so they should not be too bad at range. And I have not even mentioned the mounted crossbowmen, who were great in MTW.

  3. #33
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: IGN Faction Feature: Holy Roman Empire

    Still torn wether I should play these guys first or Venice or simply unlock all factions so I can play my danes.
    Oh decisions decisions

  4. #34

    Default Re: IGN Faction Feature: Holy Roman Empire

    In my opinion HRE and Danes have many armored troops. It is very incorrect historically.
    It was said that the game is balanced in multi, but I don't see that really. When I had compared polish troops and HRE troops I saw that HRE has armored ground troops and good heavy cavalry (polish side has it also). Well the armored heavy ground troops weren't in such numbers on the HRE's side and HRE wasn't such powerful faction, because after the XII it was weak and divided in many small kingdoms (the game take place from X to XVI century).
    I wait for other factions to see if other nations have such good units.

  5. #35
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: IGN Faction Feature: Holy Roman Empire

    Well you gotta remember that upgrades are visable now.
    Units may not start out as armored but after a few upgrades they will be.
    Also the danes according to the beta pics doesn't have that many armored troops, mostly chain-mail.
    But of course after a few upgrades they will probably wear plate which is good.

  6. #36
    Emperor Siris Member Siris's Avatar
    Join Date
    Nov 2004
    Location
    Capital of the New Spartan Empire -- Sparta
    Posts
    324

    Default Re: IGN Faction Feature: Holy Roman Empire

    I have been planning on playing the HRE first.

    It was my first faction that I played in MTW as well, so it is fitting, that I do the same for MTW2.

    That and I am 1/4 German.

  7. #37

    Default Re: IGN Faction Feature: Holy Roman Empire

    Last edited by Callatian; 10-16-2006 at 21:00.
    Modding Arts Inc.
    Lead Producer for :
    EAW Warlord Demo Mod - 2489 downloads
    SWR ProtectorateTSB TC, SWR AN II,III Series - 20.340 total downloads

  8. #38

    Exclamation Re: IGN Faction Feature: Holy Roman Empire

    Gah! In the video the units look less detailed than the ones in RTW. It just shows all of that lovely shading that you see on screenshots is post-processed.

  9. #39

    Default Re: IGN Faction Feature: Holy Roman Empire

    Does anyone know where Teutonic knights will fit into M2TW? Are there even going to be Teutonic Order units i nthe game, or will the fall under something like "imperial dismounted knights"? I'm assuming if a Teutonic unit was in the game it would be under HRE, although I'm not that educated in medieval history.

  10. #40
    Vote: Sasaki Member ByzantineKnight's Avatar
    Join Date
    May 2006
    Location
    Decomposing on Seon
    Posts
    1,247

    Smile Re: IGN Faction Feature: Holy Roman Empire

    Quote Originally Posted by Furious Mental


    How do you get the units that clear, I set the unit detail to high and they all looked blured...
    RIP Tosa, I can't believe you are gone, but we will never forget you

  11. #41

    Default Re: IGN Faction Feature: Holy Roman Empire

    "Gah! In the video the units look less detailed than the ones in RTW. It just shows all of that lovely shading that you see on screenshots is post-processed."

    No it doesn't. It shows that IGN doesn't bother to turn up the settings when they do their media. I have a computer that is a couple of years old but I can still get better detail than is shown in their videos.

    Unit detail appears to do basically nothing. Turn up the texture setting and you should notice a huge improvement, inc normal mapping on the highest setting.
    Last edited by Furious Mental; 10-18-2006 at 04:17.

  12. #42
    Vote: Sasaki Member ByzantineKnight's Avatar
    Join Date
    May 2006
    Location
    Decomposing on Seon
    Posts
    1,247

    Smile Re: IGN Faction Feature: Holy Roman Empire

    Ok thanks!!
    RIP Tosa, I can't believe you are gone, but we will never forget you

  13. #43
    Back in black Member monkian's Avatar
    Join Date
    Nov 2002
    Location
    Casnewydd, Cymru
    Posts
    2,034

    Default Re: IGN Faction Feature: Holy Roman Empire

    I thought the Serpentine was a multi barralled 'organ gun'
    Look what these bastards have done to Wales. They've taken our coal, our water, our steel. They buy our homes and live in them for a fortnight every year. What have they given us? Absolutely nothing. We've been exploited, raped, controlled and punished by the English — and that's who you are playing this afternoon Phil Bennett's pre 1977 Rugby match speech

  14. #44

    Default Re: IGN Faction Feature: Holy Roman Empire

    Na but they do have a couple of those sorts of things. One is called the ribauld. It looks to have 9 large gun barrels. There's another one in screenshots which has lots of small gun barrels. Don't know what it's called.

    I am wondering if maybe the Forlorn Hope have two hitpoints so they can get through spear walls.
    Last edited by Furious Mental; 10-18-2006 at 15:09.

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO