Results 1 to 29 of 29

Thread: On pikemen and on upgrades of units !

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default On pikemen and on upgrades of units !

    Look at this screenshot , as you see the ones in the photo have no armour , while the ones in game have full plate .... may be this is anothe rsort of mistake or instead we are infront of the so called upgraded units visible on field ? Is possible that this is the upgraded armour version of the pikemen we see in the picture? I really hope so :)

    https://img66.imageshack.us/img66/9574/1bp3.jpg

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  2. #2

    Default Re: On pikemen and on upgrades of units !

    I think you are probably right and I think the same is true of other units. For instance the description of the halberd militia says that the basic unit is pretty much unarmoured but that they can be upgraded to be very heavily armoured. I'd be surprised if that only meant an extra three points of armour.

  3. #3
    Ricardus Insanusaum Member Bob the Insane's Avatar
    Join Date
    Sep 2002
    Location
    London, UK
    Posts
    1,911

    Default Re: On pikemen and on upgrades of units !

    Well the units do have Bronze Armour Upgrades in that battle I think...

  4. #4
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: On pikemen and on upgrades of units !

    Well I must admit Im more concerned about how pikes operate in the game...and right now they are more or less forced to use their special formation to fight properly. Which IMO stinks.


    CBR

  5. #5

    Default Re: On pikemen and on upgrades of units !

    Quote Originally Posted by CBR
    Well I must admit Im more concerned about how pikes operate in the game...and right now they are more or less forced to use their special formation to fight properly. Which IMO stinks.


    CBR
    Umm why? Phalanx in RTW needed to be in their special formation too (and with guard put off) to fight properly.

  6. #6
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: On pikemen and on upgrades of units !

    Because:

    A) The Pikes in Ancient times used a more dense formation with only 3 feet per ranks so they could get the 4-5 first ranks to level their pikes. Even then its highly debatable that the formation only can do a walk while every other unit freely can run around 2.5+ times faster.

    B) The "hedgehog" formation is an anti cav formation and for that matter would be precisely the same that spears would use. There are special abilities like schiltrom that are supposed to handle that.

    C) As it is now I cant even see if a unit is using the spearwall formation or not whereas in RTW I could see if they were in phalanx mode. So I have to actually select the unit and see if its turned on.

    D)At least the halberdiers, who also has spearwall ability BTW, appears to always use the halberd. The pikes appears to only use the pike when standing still to recieve an enemy attack. Only when using spearwall can they attack with their pikes.

    I find the way pikes works now to be neither historical nor satisfactory from a gameplay POV.


    CBR

  7. #7
    Member Member Azog 150's Avatar
    Join Date
    Feb 2006
    Location
    Liverpool, UK
    Posts
    57

    Default Re: On pikemen and on upgrades of units !

    In lots of tha faction previews on ign it says many units can have upgraded armour. For example at the bottom of the unit description it often says it can be upgraded to 'half plate armour' ect

    The one that sticks in my mind is the armoured HRE general, it says they have full plate armour but can be upgraded to have the armour of the gothic knights.

  8. #8

    Default Re: On pikemen and on upgrades of units !

    Why does it stink that pikemen have to fight in a hedge in order to fight properly? That's how pikemen fought.

  9. #9
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: On pikemen and on upgrades of units !

    I love this feature ^L^ ....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  10. #10
    New Member Member ProudNerd's Avatar
    Join Date
    Oct 2006
    Location
    The front lines searching for glory and honor.
    Posts
    137

    Default Re: On pikemen and on upgrades of units !

    sorry for bumpign this but how did the original poser do that? Can yyou access the unit info scroll in battle now?

  11. #11
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: On pikemen and on upgrades of units !

    Yes. Just pause the game and right click on the unit card.

  12. #12
    New Member Member ProudNerd's Avatar
    Join Date
    Oct 2006
    Location
    The front lines searching for glory and honor.
    Posts
    137

    Default Re: On pikemen and on upgrades of units !

    Thnaks i ahd no idea about tha.Ill bet it will come in handy sometime.

  13. #13
    Only-Custom-Made-Avatar-User Member SirRethcir's Avatar
    Join Date
    Aug 2005
    Location
    Germany
    Posts
    132

    Default Re: On pikemen and on upgrades of units !

    @ProudNerd
    And double left click on units of other factions to get their description rolls. ;)

    BTW: Look at the Zweihander scroll! You'll see that they have a weapon upgrade.
    Last edited by SirRethcir; 10-31-2006 at 14:36.


    Kaiser of Blitz
    from Aemilius Paulus for EB Unit List Reloaded
    from soup_alex for EB Unit List Reloaded



  14. #14

    Default Re: On pikemen and on upgrades of units !

    I wonder why the Pikemen and Halberdiers can´t charge (I already wondered the same about the palanx in RTW), they don´t have to be able to run while in Phalanx mode, but at least they should be able to charge, which is, as I understand it, the way pikes and halberds were used on the offensive.
    In MTW I a properly coordinated pike charge is almost as deadly as a cavalry charge, but the coordination is way more tricky.
    Last edited by Ciaran; 10-31-2006 at 19:42.

  15. #15
    Signifer, Cohors II Legio II Member Comrade Alexeo's Avatar
    Join Date
    Sep 2005
    Posts
    291

    Default Re: On pikemen and on upgrades of units !

    I've sorta noticed that too, and the impression I'm getting is that they don't charge because they're trying to maintain their formation.

    This is a good thing to have, obviously, because that's how pikemen and halberdiers fought - in dense blocks en masse. But the block as a whole should still probably be able to charge, so my guess is that this is a quirk in the build's AI, and it might be fixed with the first patch after release that Palamedes said would fix some AI issues.
    Signifer Titus Vorenus
    Cohors II Legion II
    Triana Fortis


    http://www.geocities.com/tuccius2112...ianaindex.html

  16. #16

    Default Re: On pikemen and on upgrades of units !

    Yes, taking the Halberdiers off guard mode they can charge, the pikemen, however, can not
    And I wasn´t precisely refering to individual men charging into battle, but a massive, coordinated charge of a solid block of pikemen (if Wikipedia is correct that´s how pikes fought on the offensive).

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO