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Thread: Mi/we 1.03

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  1. #4

    Default Re: Mi/we 1.03

    The cavalry speeds were not increased from v1.02 to v1.03. However, some of the cav in both v1.02 and v1.03 are increased over v1.01 which had the same speeds as original STW v1.12. In Samurai Wars, we've returned to original STW v1.12 speeds except charge speed is 10% higher than run speed, and the NC has the same speed as HC and CA. Hatamoto is silghtly faster than HC because they have the best horses.

    I would not use v1.03 for SP campaign. That stat was designed for MP. What I would suggest is v1.01 or checkout this thread if you want to get back closer to original STW v1.12 gameplay.


    (Cav walk, run, charge)

    STW v1.12
    ----------

    CA 8, 20, 20
    HC 8, 20, 20
    YC 10, 24, 24


    STW/MI v1.01
    --------------

    CA 8, 20, 20
    HC 8, 20, 20
    YC 10, 24, 24
    NC 8, 16, 20


    STW/MI v1.02
    --------------

    CA 8, 23, 27.6
    HC 8, 20, 24
    YC 8, 24, 28.8
    NC 8, 22, 26.4


    STW/MI v1.03
    --------------

    CA 8, 23, 27.6
    HC 8, 20, 24
    YC 8, 24, 28.8
    NC 8, 22, 26.4


    STW/MI v1.05
    --------------

    CA 8, 23, 27.6
    HC 8, 20, 24
    YC 8, 24, 28.8
    NC 8, 22, 26.4


    Samurai Wars for MTW/VI v2.01
    -------------------------------

    CA 8, 20, 22
    HC 8, 20, 22
    YC 10, 24, 26
    NC 8, 20, 22
    Hatamoto 8, 22, 24
    Last edited by Puzz3D; 10-14-2006 at 17:38.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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