Quote Originally Posted by the_mango55

1. watchtower - 200
2. fort - 500
3. keep - 1500 - 2 turns
4. large keep - 5000 - 5 turns
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I really like this, and I'd like to see a new level of detail on the strategy map to go along with this. i.e. hamlets, villiages and small towns etc growing up round the fortification (not for micromanaging but to contribute to economy etc).

There could be some really cool graphics to go along with this. Plant your watchtower and there it is. After a year or so there's a hamlet next to the tower. The hamlet grows depending on sucesses and technology (agricultural sucess for example) .

After a while the player would be reminded (a message from the captain of the tower perhaps) that the watchtower has enough support to be upgraded to a fort. The hamlet would grow to villiage size and then the player can upgrade to a keep. At this point you would start to see fields on the map etc, spreading outwards organically. And so on. A kind of living landscape.

You'd also get to see post battlefield; burning villiages and ruined towns.