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Thread: How do you Change the Draw Distances for Models in RTW?

  1. #1
    Beauty hunter Senior Member Raz's Avatar
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    Default How do you Change the Draw Distances for Models in RTW?

    Since I have the DVD version I can only play it on one computer with a low end graphics card (Well, it's the only computer with a DVD drive). I don't mind but where can I change the draw distances for models on the battlemap?

    It can get a bit laggy etc.


    Any help would be nice. Thanks in advance. ^_^
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  2. #2

    Default Re: How do you Change the Draw Distances for Models in RTW?

    You can change the screen resolution in video options. Either choose the "performance" option or select the checkbox "advanced settings", where you can change almost all video related options, from detail to unit size.

  3. #3
    Beauty hunter Senior Member Raz's Avatar
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    Default Re: How do you Change the Draw Distances for Models in RTW?

    I've already checked there, hmm. I'm guessing you can't change it as I've looked through most text files in the RTW directory as well.

    Too bad.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  4. #4
    Vote: Sasaki Member ByzantineKnight's Avatar
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    Smile Re: How do you Change the Draw Distances for Models in RTW?

    If you don't mind editing alot then go to the Data folder of your install and open descr_model_battle. then change all the lines that say something like:

    type egyptian_spearman
    skeleton fs_slow_spearman, fs_slow_swordsman
    indiv_range 40
    texture egypt, data/models_unit/textures/nile_spearman.tga
    model_flexi data/models_unit/unit_egyptian_nile_spear_high.cas, 15
    model_flexi data/models_unit/unit_egyptian_nile_spear_med.cas, 30
    model_flexi data/models_unit/unit_egyptian_nile_spear_low.cas, 40
    model_flexi data/models_unit/unit_egyptian_nile_spear_lowest.cas, max
    model_sprite egypt, 60.0, data/sprites/egypt_egyptian_spearman_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f

    to say something like

    type egyptian_spearman
    skeleton fs_slow_spearman, fs_slow_swordsman
    indiv_range 40
    texture egypt, data/models_unit/textures/nile_spearman.tga
    model_flexi data/models_unit/unit_egyptian_nile_spear_lowest.cas, 15
    model_flexi data/models_unit/unit_egyptian_nile_spear_lowest.cas, 30
    model_flexi data/models_unit/unit_egyptian_nile_spear_lowest.cas, 40
    model_flexi data/models_unit/unit_egyptian_nile_spear_lowest.cas, max
    model_sprite egypt, 60.0, data/sprites/egypt_egyptian_spearman_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f


    or you could press Ctrl+H and in the find box put "high" and in the replace box put "lowest" for every type of draw distance e.g.: med, high, low
    RIP Tosa, I can't believe you are gone, but we will never forget you

  5. #5
    Beauty hunter Senior Member Raz's Avatar
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    Default Re: How do you Change the Draw Distances for Models in RTW?

    Ouch... maybe I can go without changing it.


    Well, thanks for the advice.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

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