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Thread: Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

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  1. #1

    Exclamation Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

    now assuming you know how to use the IDX extractor, you can still extract sound files from Medieval 2 data/sounds and do anything you like with em and even add em to RTW. (i added the Euro_Battle song to RTW)
    you can even extract skeletons from data/animations.
    unfortunatly you cant for some reason extract animations from data/animations disabling you from adding great M2 animations to RTW.
    Last edited by The Spartan (Returns); 10-20-2006 at 21:49.

  2. #2
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

    Good find. You couldnt extract the animations because they most likely use a different file format. The .mesh format perhaps?
    Last edited by shifty157; 10-19-2006 at 02:56.

  3. #3
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

    Quote Originally Posted by shifty157
    Good find. You couldnt extract the animations because they most likely use a different file format. The .mesh format perhaps?
    I don't think so.
    Looking at pack.idx with xvi32 all the animations are .cas.

    Some examples:

    data/animations/CR_Spear/CR_spear_run_to_walk.cas

    data/animations/CR_arquebus/CR_arquebus_shuffle_backward.cas

    data/animations/HR_Crossbow/HR_Crossbow_horse_req/HR_Crossbow_fs_horse_die_forward_2.cas

    data/animations/MTW2_Mace/MTW2_Mace_defend_lostab.cas

    data/animations/MTW2_Musket/MTW2_Musket_knockback_from_right.cas


    Up to 190 pages of pdf file

  4. #4

    Default Re: Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

    so any ideas on extracting animations?
    or maybe the new demo will allow us?

  5. #5

    Default Re: Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

    Moved to M2TW modification.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  6. #6

    Default Re: Medieval 2 Modding Research I: Using Vercengetorix's IDX Extractor

    Will it be able to mod new factions

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