It's probably a faction bonus
It's probably a faction bonus
They were fighting like a closet full of fat people fighting over a bucket of fried chicken.
Well im not entirely sure with what i said, it was a logical guessSo my original thought was right, but I'm not sure that makes sense for France, or is that not France in that screenshot? Is France really so snowy that their men should actually receive a bonus from fighting in snow, rather than, say, just not be penalized? I'm no expert on European weather or geography, so I'm really just asking. I know there were some stretches in the middle ages that were cold enough to kill entire harvests in northern Europe and cause mass starvation, so maybe this is legitimate for that time period?![]()
But it would make sense, but then you do bring up a good point, why would france have snow bonuses? Not sure
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Don't the blue and white faction colors indicate the Scottish faction?
"Nobody expects the Spanish Inquisition!"
-Michael Palin
I agree that would make a lot more sense. In MTW, woods didn't confer a bonus to anyone--in terms of penalties, it was infantry> spears/pikes> archers/xbows> cavalry. In other words, infantry received no penalty for fighting in trees, but neither did they receive a bonus. They simply performed the least poorly out of all unit types.Originally Posted by Peasant Phill
I find it rather bizarre that pikes will get a bonus in M2 for fighting in the woods.
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If it's a white diagonal cross on a blue background, then yes that would be the Scots.Originally Posted by Wilhelm The Mediocre
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"MTW is not a game, it's a way of life." -- drone
That makes a lot more sense, at quick glance I thought the screenshot was from the demo so I made a bad assumption.Originally Posted by Wilhelm The Mediocre
- DCD
Perhaps it's for game balance. IMO woods have never given any great advantage for battle except for the AI, in wich case the player was hindered due to lack of sight. It'd be great to see cavalry getting slaughtered in forest by most infantry for a change.
When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
Cry havoc and let slip the HOGS of war
The bonus is probably so that European factions do better in Europe while West Asian (or Middle Eastern, whatever you want to call them) factions do better in the desert, although I have no verification of the latter. However, if desert bonuses were present on the unit cards of the aforementioned West Asian troops, it would be serve well as a tentative affirmation of my hypothesis.
One thing to keep in mind as stated in various other posts. This is not a finished project, and this demo is quite old (i saw this thing in a gameplay preview of E3, that was may). So i'm sure quite a few things have been tested, updated, etc.
As far the logical part of it. If you can form a line, and hide in woods I guess that'd be more effective. Then again I think most things when hidden are more useful then when not. However there not really hidden so I don't get the bonus. Maybe because they get shade and there armor gets hotAir Conditioning Bonus hehe
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