Well, i mean camp battles not camp siege battles. I've seen many screenshots and map seen smaller same as RTW. Just take a look at them.Originally Posted by TB666
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Well, i mean camp battles not camp siege battles. I've seen many screenshots and map seen smaller same as RTW. Just take a look at them.Originally Posted by TB666
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Finest goods and lowest prices in all Cyrodiil.
Will a Map Editior Be Included?
Interesting but as you can see the link I provided it clearly states larger battlefields.Originally Posted by Little Legioner
Still searching for more links.
I would like to know:
Modding related:
- Can we load/save preset armies from/to ASCII-readable files
MP only:
- Do we still use gamespy as MP hosts
- Does Ignore work on MP foyer
- Can we be more renaissance in fonts and be pleasant to the eyes (instead of nintendo-esque TV-resolution)
AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters
can we have a range of hieghts generated for the models, its rather pointles haveing them graphical look different only to spoil that effort by haveing them all the same 5" 8 men, can we have like Massive did in LOTR, have a range of model hieghts incorporated so as to enhance the visual apparence still further in terms of reality for a unit.
will you be able to mod the sound file
There Can Only Be WAR!!!!!
I bid You Stand Men of the west
this is my army
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OK - so these aren't modding questions, but I'd still like to get answers!
How is retraining handled in M2TW - same as RTW or will there be limits like STW and MTW?
Will the AI retrain units after battles where possible (ie after winning a siege as either attacker or defender)?
Will the AI coordinate its armies better on the campaign map rather than sending small leaderless stacks? (There was some improvement in BI over RTW in this respect, so I'm quite hopeful).
Is there any room for me in your rucksack? I'd quite like a trip to the CA develpoment studio as well...
I'm just repeating some points:
1) Faction limit, is it 20 or 30?
2) Provinces limit?
3) Unit limits? Model limits?
4) Scripting is the same as in RTW?
5) Are there gonna be official modding tools? If so, which ones?
6) Will the full game be "packed" like the demo? Or is it more open?
That's about it for modding questions. Now, some other questions:
1) How much has the "protectorate" option been improved?
2) Changing cities to castles: Can a large city (a fully built one) be converted back to a castle? If so, will it start as a "lowly" castle again or will it be a higher tier castle to represent the upgraded status of the city?
3) How much time has been put in AI programming?
4) How much does M2TW resemble MTW? Some "small things" (like civil wars) appear to be cut. Is this true?
Signature by Atterdag
"Hunde, wollt ihr ewig leben?" ("Dogs, do you want to live forever?") - Frederick II of Prussia at the battle of Kolin when adressing his fleeing Prussian soldiers.
Not modding related and I donÄt know if it's been said yet, but:
Can factions re-emerge?
This post was not written by a native English speaker, we apologise for the fault in the grammar and spelling.
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