The problem, though, is that this happened with a certain degree of frequency--far more so than should've been possible. I don't think anyone has been able to explain exactly why, but for some reason artillery units in the original Medieval have a far higher chance to hit enemy generals than they should. (Just about anyone who's assaulted a castle with ballista/catapult towers in MTW can probably testify to this!) The phenomenon is simply too well documented for it to be a coincidence.Originally Posted by darsalon
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