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Thread: Siege units in MTW2

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  1. #21
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Siege units in MTW2

    It should also be noted that the problem with general-targeting artillery went both ways--it wasn't just the human player that was the victim. I've fought a number of battles (usually on the defensive) where my green catapult/trebuchet crew miraculously managed to land a rock squarely on top of the enemy commander. In fact, it's happened often enough that I no longer include artillery pieces in my defensive armies. They're so accurate when it comes to killing generals, that I feel like I'm exploiting a loophole in the game if i deliberately use them.

    I still use artillery when attacking castles, of course; but I almost never use them in open field battles anymore.
    Last edited by Martok; 10-20-2006 at 00:43.
    "MTW is not a game, it's a way of life." -- drone

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