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Thread: Siege units in MTW2

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  1. #16
    Modder Member Encaitar's Avatar
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    Default Re: Siege units in MTW2

    One way of limiting the extent of artillery in (sp) battles would be to give artillery a dramatically reduced per-turn campaign map movement than infantry (and of course less again than cavalry). So if you want to bring artillery/siege weapons to a field battle, you're going to have to crawl across Europe to do so. I know it's there to an extent in R:TW, but it could be more.
    Last edited by Encaitar; 10-21-2006 at 09:16. Reason: clarified
    Encaitar Arandur

    Middle-earth: Total War Dev

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