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Thread: Developer blog update: Morale & Difficulty Settings

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  1. #1
    Terrible Turk Member Little Legioner's Avatar
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    Dec 2004
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    Somewhere in Balkans. Collecting younglings for the Janissary corps. Preparing the troops for upcoming war.
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    Default Re: Developer blog update: Morale & Difficulty Settings

    Quote Originally Posted by Puzz3D
    They reduced the running speeds by 20% (which is still unrealistically high), but not the charging speeds by that amount so now there is an obvious unrealistic discontinuity between a running unit and that same unit when its charging.
    For a good clarification i'm waiting for Episto's report. I'd wish that they invite you to Brisbane office too Puzz.

    We're gonna face two options of TW:
    First one is advanced RTW which is gonna be disaster for us again.
    Second one is advanced MTW... I pay 100 dollar for this without any doubt.

    In my point of view they're pure different examples of TW tradition.

    Besides eyecandy and shiny blogs gameplay shall decide real path of Mtw 2.

    My two cents.


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  2. #2

    Default Re: Developer blog update: Morale & Difficulty Settings

    Quote Originally Posted by Little Legioner
    I'd wish that they invite you to Brisbane office too Puzz.
    Palamedes has no doubt done as much as anyone can do, and got more changes than I expected. I was considering buying M2TW given those changes, but the Athlon XP multiplayer issue has put me off. I'll reconsider it after the patch.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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