Quote Originally Posted by Puzz3D
The AI units respond faster on the higher difficulty settings (Note the last sentence which suggests that no one will be able to handle the full 20 units against the AI which implies the AI gets some kind of speed advantage.), and I'm quite sure it's the player's morale and fatigue that gets lowered not the AI's. Difficulty settings have always caused a dispartiy in morale between the player and the AI in every Total War game, and now they've extended that idea to include fatigue. Also, the blog doesn't actually say the AI is more intelligent. What it says is that some AI mechanics have been included which gives the AI a more intelligent feel. Again this sounds like an advantage the AI gets and the player doesn't.
Well I don't know if you're right, but if the AI has a fatigue advantage in VH, I imagine that could make for a pretty tough challenge.

Really though, I cannot understand CA's obsession with making all the decisions for the gamer, instead of letting him make his own. Why can't there simply be a set of game options where you can set things like morale and fatigue levels for both yourself and the AI, so that you can tailor the game to the exact level of challenge you find most appropriate?