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Thread: Developer blog update: Morale & Difficulty Settings

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  1. #16

    Default Re: Developer blog update: Morale & Difficulty Settings

    Quote Originally Posted by TerranAce007
    Either way, I think I will enjoy M2TW. To do all the tweaking you mention takes a lot of time and testing, which means more waiting for us. If the battle engine sucks, they can always release a patch, but at least we have a game to play...

    Theres always mods too...
    Mods are not a solution for multiplayer. We need multiple selectable options on morale, fatigue, ammo, reload and gamespeed. This would not delay the release of the game. What will never happen is for CA to go through all that's necessary to optimize the gameplay. They haven't even come close to doing so in the recent attempts.

    I don't see how selectable options whould harm SP, but have no fear because as soon as M2TW is released a multiplayer forum for M2TW will be created, and you won't have us around bothering you. We'll be shuffled off to a separate forum where it will be easy to ignore us.
    Last edited by Puzz3D; 10-23-2006 at 21:53.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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