I think I'm reaching same state of frustration now![]()
Thought there might be some easy fix I/you had overlooked so have been experimenting with your files. Bodged up strat to same point you did, so it gets to end of errors. Got same end of loading bar CTD - tried various changes to parts that looked strange:
Replaced gladiator_uprising and brigands as default rebels in your descr_regions (I'm not sure you're meant to use them there - as they are 'non region related')
Replaced faction_creator slave in descr strat with faction_creator romans_julii
(again not sure if that is problem - but you don't normally see it)
Tried various changes to simplify climate/ground type maps etc - which didn't seem to make any difference.
Finally tried loading it under 1.5 (having taken win_conditions bit back out of strat) that started generating new error messages about admirals being in invalid locations - probably on land (so 1.5 seems to give show_err message on that wereas 1.2 didn't) so I took out all admirals after that it loaded in 1.5 but crashed on scroll over certain regions. And by the way when it does load with that map heights you get weird effects around the coast as you've got areas that are RGB 0 0 0, they should be RGB 1 1 1 or it gets confused as to wether its land or water.
Still couldn't get same changes to load at all under 1.2 though !!!!
SO ANYONE ELSE PLEASE - WHAT ARE REQUIRED DIFFERENCES TO LOAD UNDER 1.2 INSTEAD OF 1.5 ?????????????????????
EDIT: Its occurred to me that trying to have senate in as live (but unplayable) faction on new map in 1.2 could be a problem as am not sure if senate missions are hardcoded to region names - however trying to make senate die on start up as in: https://forums.totalwar.org/vb/showthread.php?t=50447
doesn't solve ctd at end of loading bar - and I think senate has to be in strat for 1.2?!
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