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  1. #1

    Default Re: Campaign maps

    I tried just adding a new one between Corsica and Sardinia but it didn't appear. Is there more to this than just adding a three-pixel green line to map_features.tga and regenerating your map.rwm?
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  2. #2
    Honner et Fidelite Member repman's Avatar
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    Default Re: Campaign maps

    @EP
    strange it works fine in my minimod. only necessary to change the pixel to green in the features tga.

    repman

    BareBonesWars 8.1 for RTW 1.5
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  3. #3
    Insanity perhaps is inevitable Member shifty157's Avatar
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    Default Re: Campaign maps

    Perhaps its where the bridge starts? Does the bridge need to start on land or on water?

  4. #4

    Default Re: Campaign maps

    I think they are pretty much likely to crash if it ends on sea or river (haven't tried any other impassible). It will also generate if you start well in land by mistake - but may lead to some instability.

    Length is pretty much determined by how far you can walk as you have to cross it in one go. Haven't tested what happens if someone blocks at the other end and you retreat or lose a fight - may be CTD as at least on a retreat you are likely on a long land bridge not to have enough movement back to make it!

    Example below



    note you can cross the bridge above I was just testing alpacas 'heights to regions' tiles theory with this little map of the bristol channel.
    Last edited by wilddog; 11-23-2006 at 23:07.

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