Hello scripters!
I'm experimenting with some disease traits right now, and using the campaign_script I'd like to kill off mortally afflicted characters...
Now, to kill a character with the trait MortalScurvy = 1, does this script suffice?:
monitor_event CharacterTurnEnd Trait MortalScurvy = 1
console_command kill_character this
end_monitor
Apparently the game doesn't recognize 'this' when used with the kill_character command, though this is not the case when the command 'give_trait this X' is used.
What exactly am I doing wrong here :P?
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