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Thread: Impresions on the new demo!(Spanish vs Aztecs)

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  1. #1
    New Member Member ProudNerd's Avatar
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    Default Re: Impresions on the new demo!(Spanish vs Aztecs)

    Quote Originally Posted by hoom
    Gah! I got Cortez killed (suspect friendly fire)

    So one of the Spanish units is a unit of Pavise crossbows.
    They don't deploy the Pavise per-se, it sits on their backs then they turn back to the enemy & crouch down to reload.

    The Aztecs get some guys that chuck some HUGE arrows at you

    French & English knights have had a visual upgrade: new helmets & English have a new war hammer.
    The Billmen seem to have a new bill but has a bit of a texture glitch.
    im glad the hammers and bills looked silly and way too small i cant wait to see what they look like now. What about the AI is it better? Is the gunner reloading glitch fixed? I really hope so.

  2. #2
    Member Member Zenicetus's Avatar
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    Default Re: Impresions on the new demo!(Spanish vs Aztecs)

    Otumba is very challenging. Frame rate looks improved from the early demo.

    What I want to know is this... are we going to see tactically useful terrain, like that small bluff on the right side of the Spanish lines, in the campaign game? Or the hills in Pavia? Is the auto-generated terrain in campaign battles going to be this interesting, and tactically useful?

    Yeah, I know... we need to see the final game to know this. I just didn't want to get too excited from the demo, which is very nice. I remember being disappointed in the RTW auto terrain, after seeing the demo.
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

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