Quote Originally Posted by Ringeck
I think that view has been shown to be rather outdated (not to mention anglocentric like hell). Are there many examples of this that you actually can put forward? Verbruggen could not, and neither could Contamine, which led them both to reevaluate the notion of the frontal charge being the only, or even main, tactic of medieval cavalry.
On what the British Armies stopping overwhelming odds like at Agincourt or the Knights charging home to unexpectedly win the day like Simon de Montfort the Elder's Knights did at Muret?

Quote Originally Posted by Louis
The ultimate test of unit balance is MP. If MPers thinks cavalry are worth it, then indeed, they are. Believe me, I have seen a lot of af all cavalry army, but I have seldom seen army with no cavalry: most of the time they run in the 4-7 cavalry range; that tells me cavalry are hardly worthless... If you're looking at worthless in MTW, look at spear&pike; those were truly worthless, noone would take them...

Recruitment pool are not a MP feature. Remember that you also needs MP balance...
Never played multiplayer or beyond patch 1.00 so could you explain how mp works in terms of unit selection?

Quote Originally Posted by Louis
How will you limit knight number in MP? If they are so powerfull, why would any MPer field anything but them?
Can you think about the gameplay? Just once? Have you ever played online?
Limited recruitment pools?

Quote Originally Posted by Luois
I am not aware of any medieval army of significant numbers were knights (am not talking seargent or hobilar here) would make half of the army; it's a situation we already have today, your proposal would make it worse...
I never said Knights had a majority or even close to one in the army, they still did decide most of the battles.

Quote Originally Posted by Louis
It's now fairly obvious you have no idea what this would do to the MP side of the game
To answer the next thing you said at the same time I never played MP

Quote Originally Posted by Louis
Ok, let me sum it up:
- in MTW MP cavalry are good, players use them a lot, we see all cavalry army, and most of the time an army will have in the 4-7 cavalry units. On the other hand, you'll seldom see a pike or spear unit -> for MTW MP cavalry is already very powerful
- in RTW MP: balance is non existant to start with... and cavalry is very very clearly overpowered
- in MTW SP campaign: I can win with cavalry units only, with no archer or infantry whatsoever. I think anyone can. If you read guide, for France or England it often starts with "build hobilar"... The maintnance cost for cavalry in MTW is fairly low compared to their effectiveness. if you think cavalry is useless in SP, you're missing something
- in RTW SP campaign, you can win building nothing but Pontic light cavalry, or nothing but equites. It's so easy it's almost sick: you're not going to see a square of phalanx in SP because 1: AI will not think of it, and 2: you're going to blitz the map so fast that AI won't have the time to build up enough for it anyway...
I generally allowed the computer to build up but would intervene against bullies like Egypt untill I had an ideal army to conquer all in RTW.

Quote Originally Posted by Orda Khan
I faced that formation with Scythian HA, the formation died. Switch off FAW, target archer units, when all dead or so low in number as to offer no threat, target the BACKS of each pike wall and watch them drop
Impressive, although by a square I meant with no back, so wherever you order fire you are firing at the front.