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  1. #1
    Guest Dayve's Avatar
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    Default Can EB stop this from happening?

    One thing that annoys me more than anything in RTW is when you have a nice neat little empire, kingdom or whatever, then one of your cities somewhere in the middle of your empire comes under siege from an enemy army made up of 2 units of the cheapest crappest units you can ever think of, and you have to attack it and have a battle just to wipe out the tiny army...

    Can EB stop this kind of stupidity from the AI? It's just a waste of time when you have to spend 5 minutes on a battle to wipe out two enemy units of clydabbre or something crap like that...

    If EB can not fix this, then i blame Teleklos for it.

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Can EB stop this from happening?

    Play it on easy then you wont have to deal with that at all.

    And, no, we cannot fix that.

    Foot
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  3. #3
    Member Member paullus's Avatar
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    Default Re: Can EB stop this from happening?

    funny, foot, i was about to say that it seems to be better in the 1.5 build. i've had major cities besieged, but only a couple of times, and by respectable armies. in fact, i very very rarely get rebels in my homeland provinces (with normal or high taxes). maybe i just got lucky...or maybe they're hiding in the woods [goes off to look]
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios


  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Can EB stop this from happening?

    Quote Originally Posted by paullus
    funny, foot, i was about to say that it seems to be better in the 1.5 build. i've had major cities besieged, but only a couple of times, and by respectable armies. in fact, i very very rarely get rebels in my homeland provinces (with normal or high taxes). maybe i just got lucky...or maybe they're hiding in the woods [goes off to look]
    Yep, we still need to fiddle around with the rebel spawning numbers, but I think we can make sure that heavy rebel spawning is a thing of the past. However it should be noted that rebels should be spawning a fair bit in provinces with high taxes, its quite a nice little thing that makes you think about taxation a little bit more. After discovering about that little connection I only have high taxation when I'm preparing for war. This also has the side benefit of slowing the campaign down a bit and making it just tiny bit harder.

    Foot
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  5. #5
    That other EB guy Member Tanit's Avatar
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    Default Re: Can EB stop this from happening?

    Quote Originally Posted by Foot
    Yep, we still need to fiddle around with the rebel spawning numbers, but I think we can make sure that heavy rebel spawning is a thing of the past. However it should be noted that rebels should be spawning a fair bit in provinces with high taxes, its quite a nice little thing that makes you think about taxation a little bit more. After discovering about that little connection I only have high taxation when I'm preparing for war. This also has the side benefit of slowing the campaign down a bit and making it just tiny bit harder.

    Foot
    I've noticed oddly that though towers don't help at all against rebel spawning, having fortifications garrisoned with one light unit at strategic points blocking passes vastly decreases the number of rebels you have to deal with. This works well if you like to put your cities on very high taxes.



  6. #6
    Guest Dayve's Avatar
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    Default Re: Can EB stop this from happening?

    I didn't mean rebels... I meant enemy faction forces. Like playing as Carthage... I would have Iberians laying siege to my towns with 1 or 2 units of skirmishers, or those guys that don't wear shoes... You'd think if the AI was going to be suicidal it would have some sort of grand plan to it, but it doesn't! It just wants to lay siege to your cities that have huge armies garrisoned nearby with two units of the cheapest crap it can recruit!

    Hmm, i feel like declaring war on that there largest, richest human controlled empire... Shall i first establish an empire of my own, get some denari and build up a large army? NEVER! I shall send in two units of pantopadoi, that'll scare the pants off them! Banzai!

  7. #7

    Default Re: Can EB stop this from happening?

    Quote Originally Posted by Tanit
    I've noticed oddly that though towers don't help at all against rebel spawning, having fortifications garrisoned with one light unit at strategic points blocking passes vastly decreases the number of rebels you have to deal with. This works well if you like to put your cities on very high taxes.
    They work wonders to deflect the AI too. Simply having a fort with those crappy Pantodapoi, or Akontistai in it, and you won't be bothered with enemies assaulting your precious hughe cities. They'll go for your forts instead.

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  8. #8

    Default Re: Can EB stop this from happening?

    Thanks a lot Teleklos! We all blame you!

  9. #9

    Default Re: Can EB stop this from happening?

    Quote Originally Posted by Foot
    Play it on easy then you wont have to deal with that at all.

    And, no, we cannot fix that.

    Foot
    Easy?
    I wouldn't think easy would stop enemies from coming in a besieging a settlement with Pantodapoi.
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  10. #10
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: Can EB stop this from happening?

    Quote Originally Posted by Dayve
    If EB can not fix this, then i blame Teleklos for it.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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