
Originally Posted by
KyodaiSteeleye
If you're still making improvements to the mod, i've noticed a couple of little bugs, plus some comments that have occured to me as i've been playing:
- In some regions if you attack the castle, or are attacked, there is no castle model, and it plays out like a normal battle
Some vices/virtues are assigned to 'spare hero slot'
On a number of occasions i've had a unit being recruited disappear - sometimes they reappear in the right province a few turns later - sometimes they don't.
In terms of comments - I really like the large number of clans in the game - however, i have noticed that because they are so close to each other are all very cautious, and don't tend to expand very fast - this can be a problem if you then get powerful and are opposed by puny opponents.
I was a bit dissappointed you decided to retained the Ashigaru crossbowmen unit - I thought this was a bit pants in the MI expansion - did they even use crossbows in Japan?
I like the Hatamoto unit - however with heirs, the seed seems to have been set quite virulent at the moment, and if you're not careful you end up with masses of heirs and ex-heirs.
Anyway, great mod, I may see you online!