And what's wrong with kicking orcs off a bridge?Originally Posted by doc_bean
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The final game is probably more than that. There is a hint of a storyline in the demo, although it's probably linear. Also, I think it's designed to let you play as a melee bruiser, or a thief/rogue, or mage type, depending on what skills you develop. Or some combination of the three. For example, there is an indicator in the GUI for how much you're hidden in shadows, so sneaking is an option in areas that aren't brightly lit. The demo does encourage Orc-kicking because melee is easier when the character is brand new, and it's also fun to experiment with the physics engine.
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