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  1. #1

    Question Help with first campaign

    Hello!

    Well, I got this game a while ago, but I haven't played it until now. I've started my first campaign as the Julii, and I don't think I'm doing too badly:



    However, I'm not sure how to expand my empire right now:



    I've got about 4 stacks in the western provinces, and I'm allied with Spain, who control that peninsula. I've got two stacks along the border to the north, and three stacks in the western regions. I have potential expansions and enemies in every direction. Where should I go? My main priority is to enhance my economical situation, which is somewhat struggling right now.

    Any suggestions would be greatly appreciated!

  2. #2
    Vote: Sasaki Member ByzantineKnight's Avatar
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    Smile Re: Help with first campaign

    Quote Originally Posted by Hargrimm
    However, I'm not sure how to expand my empire right now:



    I've got about 4 stacks in the western provinces, and I'm allied with Spain, who control that peninsula. I've got two stacks along the border to the north, and three stacks in the western regions. I have potential expansions and enemies in every direction. Where should I go? My main priority is to enhance my economical situation, which is somewhat struggling right now.

    Any suggestions would be greatly appreciated!
    Hi, your best bet would be to advance into the Gauls land, they are very easy to defeat in vanilia... The dacians are weak too.

    But if you want to rack in some cash go to the greeks, their land is rich.

    Good Luck

    Byzantine Knight
    RIP Tosa, I can't believe you are gone, but we will never forget you

  3. #3

    Default Re: Help with first campaign

    Quote Originally Posted by Hargrimm
    Where should I go? My main priority is to enhance my economical situation, which is somewhat struggling right now.
    Greece, without question. It's very rich, and just as important it will stifle the Brutii if you take it before they can. I'd guess the Roman factions will be at war with Macedon soon anyway, so there's really no down side. Your western troops may as well finish off the Gauls, though there's not much economic benefit over there. If I'm seeing the map right that Gaul owns Baetica, taking that and rebel Tingis is a rich little trade pair. Looking further ahead, Egypt is insanely rich, don't let the Scipii get it (unless you can time the civil war for just after Egypt goes to war with them). I can't speak from personal experience, but my belief is that you've already gone as far north as is worthwhile for a Roman faction - go east and south now.

    As an aside, I found it very helpful in my first game to plan well ahead for the civil war. Judging from the map, it's not too soon to start building or reorganizing full stacks of your best troops in your starting provinces and other locations, ready for quick knockout blows against Rome and the best Brutii and Scipii cities when the time is right. That time being when your armies are in position and you're popular enough with the people to start a civil war.

  4. #4

    Default Re: Help with first campaign

    Some tips i would use is:

    1) Leave Africa along let the Scipi waste thier time and energy there.

    2) Stop developing your Eastern side of the empire as its fragmented and will take time and money, men to crush the Gaul with little profit.

    3) First secure your Eastern side of the empire, build forts and secure them with low level troops. Leave a rapid reaction for on the border there to scare off any Gaul who gets any smart ideas.

    4) Use the rest of your energy to crush the Greek and Macedian forces where you will stack up nice fat troop producing citys.

    5) Use those citys as your troop production centres to create stacks to subdue the rest of the region, and get ready for the civil war.

    6) Dont push north into the Darcian theres little profit there.

    7) Take the few settlements around the Istanbul region for the wonders.

    8) Never forget that retraining troops will acrue massive benefits from their battle experience ...

    By this stage you will have a well oiled machine and may be ready to nail the other factions !

    Tell me how u do ..

  5. #5
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: Help with first campaign

    Hi. Thanks for the screenshot.

    First campaign...Julii. Snap. I suspect many do as we did..Red Romans first.

    Have you thought about the 50 regions you will capture to win ? I choose the western end of the map (planned on playing Green Romans for conquest of the eastern end of map as my second campaign)

    So my advice is based on what I did:

    - Beat Gaul. (Easy). Their regions provide money...not vast sums but it is all extra income to improve your postion.

    - Take out Briton. The London<>Belgium sea trade route is very profitable. Theres another 6 regions in your empire. (Learn how to fight chariots)

    - Spain will have to go (Easy)..as will Germany (fight phalanx Spearbands) . Just pick your time carefully.

    - Rome. Maybe that could be your 50th region. Might get away without fighting any Romans except SPQR.

    You have a lot of troops. Thats why finances are tight. Dont build any for a few turns and capture enemy regions now. That the best way to improve finances.

    Good luck.
    Regards
    (RTW Eras: RTW V1.5 and BI V1.6 No Mods)

    Currently writing a Scipii AAR (with pictures)
    https://forums.totalwar.org/vb/showthread.php?t=91877

    Barbarian Invasion. Franks hold out against the world.
    https://forums.totalwar.org/vb/showthread.php?t=77526

  6. #6

    Default Re: Help with first campaign

    I think that's one of my problems; I keep on producing troops when I don't really need them. I think I should just try to work up a strong core of 4-5 experienced, upgraded armies.

    Also, any tips on fighting chariots? I know to avoid barbarians in forests, but not too much else. Do the greeks/macedonians have anything special I need to worry about?

    Thanks for the help!

  7. #7

    Default Re: Help with first campaign

    Greeks/Macedonians have slow, phalanxes and the Macedonians have some great early cavalry in the form of Light Lancers.

    As Rome, it's easy enough to defeat phalanxes as long as you use your legionaries' pila (javelins) to full effect. Archers wouldn't go a miss either.

    Light Lancers won't hold in prolonged combat so if you can pin them down, you'll be fine.

  8. #8
    Vote: Sasaki Member ByzantineKnight's Avatar
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    Smile Re: Help with first campaign

    Quote Originally Posted by Hargrimm
    Also, any tips on fighting chariots?
    You should get masses of histati or other pila throwing infantry to bog them down, spearmen to kill them, and add a bit of archer backup (Flaming arrows cut them to pieces, if they hit)
    RIP Tosa, I can't believe you are gone, but we will never forget you

  9. #9

    Default Re: Help with first campaign

    Quote Originally Posted by Hargrimm
    I think that's one of my problems; I keep on producing troops when I don't really need them. I think I should just try to work up a strong core of 4-5 experienced, upgraded armies.

    Also, any tips on fighting chariots? I know to avoid barbarians in forests, but not too much else. Do the greeks/macedonians have anything special I need to worry about?
    Correct, only produce troops when/if you need them (i.e. lots of peasants for garrisons - that tends to be the vast majority of troop builds in my games). Four or more full stacks sounds about right; add more as your economy permits and needs require.

    Chariots are freakin' annoying. The chariot archers the Egyptians use much more so than the melee chariots - at least you can come to grips with the latter. Just let them charge you and mob them with your infantry, you'll take more casualties than you might be used to, but the chariots will die. Chariot archers - use archer auxilia and/or cretan archer mercs. That won't destroy them, but will at least cause some damage and influence where they move on the battlefield. It is possible to run down and murder chariot archers with good cavalry, but doing so is insanely bloody. I lost quite a few generals doing that early on in my Seleucid game as I blitzed Egypt (early game Egyptian generals are chariot archer units - they should have moved on to normal cavalry armored generals by this point in your game, I think). Velites/light auxilia/peltasts/skirmishers have some bonus against chariots, but I've never seen it be useful. Their range is just too short - they're particularly hopeless against chariot archers.

    If you can arrange it, the ideal anti-chariot system is to get them to charge you across bottleneck terrain (bridge or city street). Have a phalanx or two at your end of the bottleneck and the chariots will be annihilated for little or no losses when they hit the spears. Only works against melee chariots, sadly. Auxilia or triarii might work too, but phalanxes are best due to the reach of their spears. There are plenty of mercs, it shouldn't be hard to carry a few into Egypt with you. If you besiege Alexandria when an Egyptian army with chariots is somewhere in the delta, you should get exactly the bridge battle you want.

    I'd also recommend going heavier on the cavalry when attacking Egypt. The AI loves their bowmen (who wouldn't?), and tends to field armies with insufficient infantry. So the usual Roman heavy infantry masses are less necessary, and having plenty of cavalry auxilia/roman cav/equites/legionary cav to run down and kill the various archer units is helpful. The flexibility of jav cav like the cav. auxilia is nice - charge the archers, then come back and javelin the nile spearmen/nubians/etc. afterwards.

  10. #10
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Help with first campaign

    Quote Originally Posted by jhhowell

    Chariots are freakin' annoying. The chariot archers the Egyptians use much more so than the melee chariots - at least you can come to grips with the latter. Just let them charge you and mob them with your infantry, you'll take more casualties than you might be used to, but the chariots will die. Chariot archers - use archer auxilia and/or cretan archer mercs. That won't destroy them, but will at least cause some damage and influence where they move on the battlefield. It is possible to run down and murder chariot archers with good cavalry, but doing so is insanely bloody
    Use Archer Auxilia of Cretan Archers with fire.
    In a certain moment, the Chariots will run amok.




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