I have some questions on Ancillaries/Scripts. I would thank any help:
1- Does somebody know if the event "Prebattle" works?, I have not been able to use it with success. Or if there is some other event triggered BEFORE each battle.
2- Is it possible (even with scripts) to remove/destroy an ancillary in game? other than killing the owner.
3- Is it possible to kill a character in game other than "kill_character"?. I want to kill a character who has a trait or ends at a position (so I don't know his name).
I have tried workarrounds like spawn a rebel assassin (with high skills and limited movement) next to the character, but I'm searching for a more efficient solution...
4- Has anybody been able to use the console_command "event <event_type> <opt:position>" into a script?
5- I have seen the console_command "test_message" is used in EB script, but when I use it, no message is launched. I tested many different messages like civil_war, outlawed... Is it necessary to make something more so that it works?
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