Alright folks, I modded the new demo and somehow I got new battle maps. The first was the ocean... So everyone died <_<. The second was a massive forest with two clearings on either side, and the third was a bridge.Now, remember those days in RTW when bridge battles meant the biggest lag fest in recorded history? Or how about how you lost because a guy got stuck on the bridge, and your unit couldn't kill them? Well, FEAR NO MORE. I just played a fantasic bridge battle (20 Chivalric Dismounted knights against a number of pikemen, sword and buckler men, and two units of 9 chevron Muskets) With -NO- Uber lag that we experienced in RTW, nor the Horrible pathing. Units went over clean, and the fighting was enjoyable to watch. Not to mention watching my Muskets rake the bridge side! I had alot of the knights rout and return to battle later, and I saw not one snag onto the bridge, units stayed together and the assault over the bridge was very intense, with the full army pushing against my bridge defenders!
Pictures:
I'm actually going to be looking forward to bridge battles now, CA has done alot of work from RTW 1.5!
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