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Thread: Reinforcement CTD Fix - The Real Deal!

  1. #31

    Default Re: Reinforcement CTD Fix - The Real Deal!

    At first the patch made all save games crash so I uninstalled EB and reinstalled a clean 0.74 and it seems to be working OK now. I've only tested it with the CTDn1n.zip which ended in a clear victory with out CTDing. Will try some of the others and my most recent CTD's on file latter tonight and tommorow.

    Well done Bovi "the Dragonslayer".

  2. #32

    Default Re: Reinforcement CTD Fix - The Real Deal!

    The CTD had still been present in our 1.5 build and we've made no secret about it. Simply ecstatic to see the posts here about this solving people's old problems now and very happy that now I can stop reading on other mod forums about how EB has all these problems .

  3. #33
    EBII Council Senior Member Kull's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    This is very encouraging. Thanks to those who are running the tests for us! Please continue to do so, we do appreciate your efforts!

    For the record, this fix does not limit or eliminate the award of post-battle traits to winning (and losing) generals. It is a true honest-to-god fix. While giving out credit to Bovi (who discovered the faulty trigger) let's not forget to to give a round of applause to BozosLiveHere, who figured out how to use a different trigger that would produce the desired effects without invoking the CTD.

    Tremendous work, gentlemen!
    "Numidia Delenda Est!"

  4. #34
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    It worked for me in my Makedon campaign when I took Thermon. Before the fix it crashed, but this time I had no problems.

  5. #35
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    Alright an update. I played another few reinforcement battles (I try to when ever possible now :P) and still no CTD!

    Go Bovi!
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  6. #36

    Default Re: Reinforcement CTD Fix - The Real Deal!

    From the results posted here it would seem this dragon has been slain and it appears everyone's been feasting on fried dragon bits.....on a stick.....with sauce.....and seconds! If it has then Bovi and Bozo's have both earned half the kingdom and half of the princesses' hand in marriage for their efforts.

    "Eggcelent"

  7. #37
    Probably Drunk Member Reverend Joe's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!






    Last edited by Reverend Joe; 10-30-2006 at 16:39.

  8. #38
    Member Member Birka Viking's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    Realy great work guys....This is

  9. #39

    Default Re: Reinforcement CTD Fix - The Real Deal!

    good work, fellas.

    btw, how the heck do i get an avatar on these boards?

    edit: nvm, found the answer.
    Last edited by Excel; 10-30-2006 at 07:00.

  10. #40
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    Quote Originally Posted by Excel
    good work, fellas.

    btw, how the heck do i get an avatar on these boards?
    Click "User CP" on the top left bar of the screen.

    On the left there will be an option that says "Edit Avatar"

    Click that and follow instructions.
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  11. #41

    Post Re: Reinforcement CTD Fix - The Real Deal!

    Brilliant! It pleases me immensely to see that the most annoying CTD ever to appear in EB is finally fixed.

    Keep up the good work

  12. #42

    Default Re: Reinforcement CTD Fix - The Real Deal!

    Sorry guys,but can you tell me exactly what fix this file?

    Because i didn't understand nothing...

    Thanks...

  13. #43
    EBII Council Senior Member Kull's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    Quote Originally Posted by Alkiviadis
    Sorry guys,but can you tell me exactly what fix this file?

    Because i didn't understand nothing...

    Thanks...
    Without the "fix file" (get it from the first post in this thread), there was a strong chance that you would experience a CTD (the game "crashes-to-desktop") in any battles that involved MORE THAN TWO armies. This would happen if three or more campaign map unit stacks were involved in the same battle. We called it the "Reinforcement CTD" because the 3rd army often shows up either immediately or during the battle as "reinforcements".

    It's a nasty problem that has bedeviled us for over a year, but has finally been solved. (the EB team was able to trace it back to reports from our v.60 beta testers in October 2005!) If you are playing EB v.74, then you really should download and install the fixed file.
    "Numidia Delenda Est!"

  14. #44

    Default Re: Reinforcement CTD Fix - The Real Deal!

    I was hit by this bug for the first time while playing my Avernii Campaign. after a 20 year war with the Audei I finally managed to get them down to their last settlement and seige it with a decent sized army. I played the battle the first time round and it took over an hour (no time limit) before I won and destroyed the Audei. Only problem was I crashed before getting that satisfying "faction destroyed" message on the campaign map.
    I found this fix and played the same battle again a day later. This time I wasn't rewarded with a CTD, and I lost far less men, though since I've "Unified Gaul" my campaign has got considerably tougher, but thanks none the less!

  15. #45
    Narcissist Member Zalmoxis's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    Quote Originally Posted by Tellos Athenaios
    Since RTW came out, you can save your RTW game from the battle screen.
    Simply a matter of pressing Esc when the screen has appeared on your monitor... the next time you'll load the game, it will continue at the battlescreen.

    Remeber that by then the engine already calculated the number of enemies, friends, and it predicted the odds as well. This data is simply saved together with the rest of your campaign game. That may prove to be the explanation why Zalmoxis continued to encounter the CTD: the 'likely' faulty code already had done it's buggy work.
    Turns out I used the wrong word, it was the battle deployment. Would the code still be active?
    "Under capitalism, man exploits man. Under communism, it's just the opposite." - John Kenneth Galbraith

  16. #46
    Member Member Bonny's Avatar
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    Default Re: Reinforcement CTD Fix - The Real Deal!

    not for this particular battle, but for the rest of the game, yes


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