I have notice while playing the game with cataphracts if I press alt while engaged in combat they switch to attacking with maces. Does this have any effect on them, good or bad?
it is a secondary attack, obviously, and it is more effective against armoured troops than other weapons. They get a slight bonus.
I'd hate to be a giraffe with a sore throat.
Self-proclaimed member who wishes more than anyone else that they looked like their avatar 2007.
The armour piercing mace effectively halves the armour rating of the enemy I believe, thus making it worthwhile switching to the mace at every opportunity after the initial charge with the spear. It's almost unfair if you use maces on enemy Cataphracts because they're too stupid to use their own ones, so they die fast whilst your cataphracts laugh away as another enemy skull is crushed with ease.
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
Oh believe me they get a huge one..Originally Posted by dacdac
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
how much do other bonuses count for? For example, some descriptions say a unit gets an bonus in forests or deserts etc. How much of a bonus is that?
I'd hate to be a giraffe with a sore throat.
Self-proclaimed member who wishes more than anyone else that they looked like their avatar 2007.
The stats hidden away in the game's text files suggests the bonus for deserts/forests is typically 2-3. I assume that bonus applies to the attack skill, but possibly extends to the defense too. Eg, a unit with 7 attack and forest bonus, ends up with 10 attack whilst having a fight amongst the trees. Certainly cavalry gets a massive penalty fighting in wooded areas. Whether or not that is exactly how the bonuses work though, I'm not wholly sure.
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
It actually ignores the armour completely, thus the "Armour Piercing" attribute they have.Originally Posted by professorspatula
RIP Tosa, I can't believe you are gone, but we will never forget you
I beg to differ. The export_descr_unit.txt file that contains all the unit stats says this:
" ap = armour piercing. Only counts half of target's armour"
Heavy armour will still deflect some of the force of a blow, regardless of what you're throwing at it. Just because you have an axe doesn't mean plate metal suddenly has the protection capabilities of a sheet of paper. A 50% reduction in armour effectiveness is a pretty sizeable bonus. A 100% reduction would just mean Head hunting maidens could kill a unit of Cataphracts in about 5 seconds, instead they usually lose (although in certain circumstances they can win).
Improving the TW Series one step at a time:
BI Extra Hordes & Unlocked Factions Mod: Available here.
Is there any guide to all the properties of the alt attacks of units?
Originally Posted by professorspatula
Ok, sorry. Its been a while since I needed to look at the file.
RIP Tosa, I can't believe you are gone, but we will never forget you
...cataphracts have maces? that i didnt know
TosaInu shall never be forgotten.
@Professor: Don't know about 1.5, but I can tell you for sure in 1.2 Madians simply "masscarced" Cataphracts.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
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