While playing Azincourt battle, i opened the medieval shell. And as i didn't know any command, it kept saying "err:...".
Does anyone know how to use it? If so, could he/she give me a link where to learn the commands? Thanks.
While playing Azincourt battle, i opened the medieval shell. And as i didn't know any command, it kept saying "err:...".
Does anyone know how to use it? If so, could he/she give me a link where to learn the commands? Thanks.
"He could hear her still at times. Promise me, she had cried, in a room that smelled of blood and roses, Promise me, Ned. The fever had taken her strength and her voice had been faint as a whisper, but when he gave her his word, the fear had gone out of his sister's eyes."
Eddard and Lyanna Stark about Jon Snow Targaryen.
"Err..." :D
Anniep
AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters
hehehe, very appropriate message, that.
No idea TheImp. It could possibly have the same commands that RomeShell did (a list of which I am completely failing to find at the moment) but likely they have all been disabled. You might try searching the forums here for shell commands, I know there is a good list around here somewhere.
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
Forgive my noobishness but what are shell commands?
"Money isnt the root of all evil, lack of money is."
(Mark Twain)
Shell Commands are basically some key words that u type in a window dedicated to it and it calls some modifications of the GUI or the game settings. I guess there must be some commands for AI as well.
Shells are used mostly in Unix based operating systems such as Linux. I didn't know there were some in Total War series, so i was wondering what it was used for.
I'll have a look in the forum for the ones used in RTW. Thanks for the answers.
"He could hear her still at times. Promise me, she had cried, in a room that smelled of blood and roses, Promise me, Ned. The fever had taken her strength and her voice had been faint as a whisper, but when he gave her his word, the fear had gone out of his sister's eyes."
Eddard and Lyanna Stark about Jon Snow Targaryen.
shell is useful to debug AI scripts. Just that it is kinda proprietary, and there isn't much documentation, I guess it is reserved to the devs. However, would be fun to know what it could do :)
Anniep
AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters
Man theres so much i dnt know about the workings of games thanks for the info though.
"Money isnt the root of all evil, lack of money is."
(Mark Twain)
I think the command lines from the shell have been totally modified from those of Rome Total War. IMHO, of course we need to check that before we enter any commands.
Ja mata, TosaInu. You will forever be remembered.
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
Originally Posted by Mithradates
Basically command line arguments in game anything from giving you weapons in a fps to disabling textures or AI. Usaly used for debuging but for some games like half life its for cheating.
Wasn't RomeShell just the place to enter the cheats?
hehe, do you men cheates?
then a small help:
add_money 99999
add_population "London" 99999 (or any other settlement)
process_cq London (or any other settlement)
give_trait this Fertile 3 (or any other trait) (a full list is here in the forums)
toggle_fow (removes fog of war)
create_unit "London" Longbowmen (or any other)
hope it helped
Last edited by zstajerski; 02-08-2007 at 14:25.
what does that one do?process_cq London (or any other settlement)
I believe MedievalShell is the console that you can open to enter cheats - on my machine, I think it is by pressing the ` key, to the left of 1.
There are various commands that you can enter, of which perhaps the most useful is "toggle_fow", which switches the fog of war on or off.
There are lists of RTW cheat commands available on the net, one of which I put in a spoiler here, but some may not work with M2TW and some did not work with Romeshell, but required loading through a script instead. Hardcore questions about scripting are probably best raised in a modding forum, e.g. ModChat.
Spoiler Alert, click show to read:
Finishes the Construction Queue of the settlement
give_ancillary : gives the character an ancillary
does anyone have a list of ancillarys?
I found this link from the FAQ:Originally Posted by zstajerski
https://forums.totalwar.org/vb/showthread.php?t=77228
Yep, thanks econ.
Thnx man, will try it out now![]()
Here's a link from the FAQ on how to give traits to your generals:
https://forums.totalwar.org/vb/showp...42&postcount=1
There's some good stuff in the FAQ, you know.Sometimes even I am surprised by what's in there, and I compiled it.
i wander if there are any more surprise units like the elephant rocketeers ?
I was looking through the list but I couldn't find the command to show the number of frames per second I'm getting in the game. Does anyone know the command for that? I tried typing in "fps" and "frames per second" in the Medieval Shell but it didn't work. Thanks
I dont think there is any command to do it. You may have to download a program like FRAPS (google is your friend) to get the FPS and record video (limited to 30seconds for the free version)Originally Posted by TheodoreSeville
thanks man, I'll go check that out. I'm just so curious as to how those graphic settings affects the performance, in particular, the fps.
Hey I downloaded FRAPS (free version) and it works great. I can see the fps in battles. I'm getting like as low as 18 fps in the heat of battle but it usually hovers about 30-40 fps. Sometimes when I'm looking only at a few soldiers it goes up as high as 70 fps. How is everyone else's fps?
For all,
The purpose of the shell is NOT to allow players to cheat. It is intended for developers to test. As an example, if you are trying to see if a specific trait is working in game you would use the shell to add that trait and remove all others from an agent/general and then test to see if it performs as expected.
This is NOT an attempt on the develpers side to promote cheating.
As the code that is put in to allow monitoring and entry of commands does get extensive and removing it can cause problems, I don't see this as being a feature that will be removed from the series. Likewise due to its intent I don't see it as a feature that will be supported either.
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