just had my first two hours of play and my first overall-impression is: good! The game feels similar to Rome but all the factions, merchants and the pope make it very very interesting and surprising. Alliances seem to be changing quickly and i no longer have the feeling everyone is after me.
I've played 30 turns or so as the Venetians and have yet to go on a crusade. I've conquered 3 settlements: Ragusa, Zagreb and Boedapest. That last one was during a little row i had with Hungary. We were neutral for some time, but i neglected Zagreb troop-wise. Hardly any garrison. All of a sudden they show up with a full stack and siege it. It seems the AI looks for weak settlements along its border to attack. Just like it did in MTW.
Anyway, for some reason the Hungarian stack go rebel and i grind them to a pulp. (I'll come to my first experiences with the battle AI in a minute). I then march on Boedapest and take it. The pope then sends me a warning to cease all hostilities and i decide to test the diplomatic AI and offer a ceasfire. A bit to my surprise (knowing rome's AI) the Hungarians except, gladly. I could have gotten more out of it than just the cease fire...
To me, this was a great experience. It shows the AI knows when it is weak (the rest of their cities had hardly any stacks in it) and should sue for peace. I have had my share of rivalry with Milan and Sicily. We were never friends, but at some point they blockaded my harbors. When Milan got into a fight with France they were also eager to except peace. But alliances and small-scale wars change each turn very quickly.
As for the battlefield AI; not too sure. Enemy units still seem to break quite quickly after initial charge. I haven't really been able to witness intelligent manoeuvering. But i do have to note that i've only fought 4-5 battles, most of which were against rebels and/or sieges. Furthermore, i think i set the game to med/med so i could quickly unlock the Byz...
Upgrading and building is quite different from Rome. I really needed to get used to it. The choice for castle or city is vital. You upgrade through expanding your walls, i found that surprising. Merchants seem to be really well used by the AI i've had several merchants of mine robbed by Milan, the Byz and the HRE. I really like moving the merchants around, you can harrass other factions without having to go to war with them. A nice feature.
Another thing that is abundant in the game: the missions. Usually these are about capturing settlements or meeting other factions. Sometimes the pope will ask you to build a church. I must say especially the counsel of nobles' missions annoy me. You really feel pressured into doing it. Before you run out of turns to complete a mission you get all kinds of warnings about not completing the task etcetera. It just seems too much of a chore.
The sounds and music are really great. Remember when in Rome the same song looped during a battle? Well, no more. I could hear at least 2 songs being played seemlessly after each other. You get the voices from characters on the campaign map, but on the battlefield general's speeches seem to be out (or at least in the this version)...Movies are nicely integrated, no lag. I'm still not bored with seeing my spy trying to get into the city. Those are great.
I had a quick look at the unit-rosters and i have to say: Scotland's are the best. Just amazing looking. Wait and see
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