I believe Ca have said there were difficulties in coding it for the RTw engine and it woud be a buggy feature.but CA took it out for RTW for some lame reason or another.
I believe Ca have said there were difficulties in coding it for the RTw engine and it woud be a buggy feature.but CA took it out for RTW for some lame reason or another.
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Lands to Conquer Gold for Medieval II: Kingdoms
Which is odd because they had no problems with the custom battles.Originally Posted by Lusted
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I love the videos. But I want more. More! MORE!
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"Hunde, wollt ihr ewig leben?" ("Dogs, do you want to live forever?") - Frederick II of Prussia at the battle of Kolin when adressing his fleeing Prussian soldiers.
Sorry, I didn't realized thatOriginally Posted by wraithdt
It works with custom battles, why should it not work with the campaign?Originally Posted by Lusted
Those soldiers in the elephants sure reload fast :O WOOHOOO
Custom battles maps are predefined, and are always the same. Campaign map battles can happen on any tile with a huge variety of troops, and with generals with traits etc that would have to be factored in. It's not the same as a custom battle where a player selects a map, selects some armies and clicks play, a campaign map battle has a lot more things to be featured in.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
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