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  1. #1
    New Member Member ProudNerd's Avatar
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    Default Re: Resource effects?

    Quote Originally Posted by wisefather
    Hi, on rtw i loved how there was a broad range of resources that could be imported exported. Apart from slaves and grain etc, all they really did was make money for the settlement they were in. My point is, wouldnt it be better if certain resources did different things? for example

    1) Wood- Improves building time, and ship building.
    2) Iron- Improves your units weapons attack points.
    3) Copper- Improves your units armour and shield points.
    4) Horses- Enables recruitment of cavalry units.
    5) Rock- Improves building time of town defences and stone structures.

    I really think it would make the game more interesting! :D Also, what resources and effects would you like to see? I like the idea of Rock as a resource in places like wales where it is abundent. My history is hazey, but i think in real life a lot of it was exported to england to build stuff. Anyway plz tell me what you think, I'm a really big fan of the economy side of the game ^^

    P.S sorry if someone has all ready made a post about this!
    Copper is a soft metal, and would be totally ineffective against steel or iron weapons.

  2. #2

    Default Re: Resource effects?

    Quote Originally Posted by ProudNerd
    Copper is a soft metal, and would be totally ineffective against steel or iron weapons.
    lol sorry about that , but still you see my point about resources having different effects.

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