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  1. #1
    EBII Council Senior Member Kull's Avatar
    Join Date
    Jan 2003
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    El Paso, TX
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    13,502

    Default Re: House Rules

    Once you figure things out, then go back and start a new campaign in which all battles are played using the general cam. Talk about the chaos of battle! You really need to stay back and keep an eye on things intead of doing some distant flanking maneuver. Plus it really adds a degree of difficulty to walled city assaults - it's impossible to see what the heck is going on up on those walls (much less in the city streets on the other side). Want the highest degree of difficulty with this tactic? Stick a post-it over the little mini-battlemap. Gah! Now you find out how good a general you REALLY are.

    As for ancillary sharing, only within the immediate family. Dad might pass off a hot mistress and/or a talented healer to his son, but certainly NOT to cousin Silius Silius!
    "Numidia Delenda Est!"

  2. #2

    Default Re: House Rules

    When a general dies I send his "bodyguard" straight into the enemy. I know it makes sense since you gain nothing if they live but when I do it I ignore all strategy. If I can I'll try to get them surrounded by phalanxes or make a mad dash to the city square.

    They should die horribly for their dishonour!

  3. #3

    Default Re: House Rules

    For those wondering: force_diplomacy only works in scripts. So if you wanted to, you could set up a script so that every time you click a specific button (ScrollAdviceRequested diplomacy_scroll, for example) that it uses the force_diplomacy cheat.

    I haven't tried it yet, though I am tempted...

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