Quote Originally Posted by k_raso
A year ago, when I first played the vainilla campaign of RTW, I couldn`t understand some situations regarding the attitudes of the various factions that were at war with me.

Somehow, I thought that their proposals didn`t correspond to their current situation. (Imagin playing as romans, having conquered every carthaginean province except the Balearic Islands, and receiving a proposal demanding me to become their protectorate... only if I handed back all of their territories, and paid them an indemnization of 93412942901409219041290 denarii)

In my desesperation, I searched through the net for cheats to control the diplomacy of RTW, and found the force_diplomacy one, that in theory should force the opponent to accept your next diplomatic proposal...

But it never worked for me...
So you own Italy, Sicily, Sardinia and Corsica and have enough money to pump out legion after legion and the game is won... I have many personal solutions to this most annoying of problems.

Firstly, you could build up a huge navy until you can only afford 2 or 3 land legions.

Or, my favourite one... Recruit 'mini-legions' as i like to call them, and post them in forts to all conquered provinces. These are my police force. They discourage rebellion, and fight rebels that appear, and since units are so expensive in EB, they drain your treasury very nicely.

Of course, no mod will ever be able to fix the problem that once you conquer a certain amount of land, the AI is so stupid that you will win no matter what, but this is why we have to limit ourselves.

So you play as the Aedui or Averni or British tribe, after 30-40 turns you have conquered your enemies, you have 10 or so cities, you have won.