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  1. #1
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Battle map builings problems

    Out of the BI folder? The BI items are described like ../../bi/data/models_building

    Overlapping buildings shouldn't present a problem I think, at least not if you don't supply physical info. But I think even when you do they won't do much harm.

    Edit: I assume you exported the model properly?

  2. #2

    Default Re: Battle map builings problems

    yep

    I'll try doing it all again with the ../../bi/data/models_building

    EDIT: I tried again, and once again a item file 373KB (around the same as the case file) was generated. However adding it to a settlement plan still causes a CTD upon loading the battle map view of the settlement.
    Last edited by caius britannicus; 11-08-2006 at 20:02.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  3. #3
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Battle map builings problems

    Then the problem is probably the model itself. Did you name your mesh/group LOD1? I'm not sure if that's needed, haven't done any of that stuff for some time

  4. #4

    Default Re: Battle map builings problems

    no I didn't. Its just named crusades_stronghold_keep.cas
    Creator of The Crusades a complete modification for Barbarian Invasion
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  5. #5
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Battle map builings problems

    I meant in max, not the file.
    Actually i'm not sure whether it's LOD_1 or LOD1, import an existing item and check it out :)

  6. #6

    Default Re: Battle map builings problems

    I checked, its LOD_1. So I renamed the model to LOD_1, attached it to the scene root. exported it as crusader_keep. Added my entry to the descr_items as:

    Code:
    type		crusades_stronghold_keep
    lod
    max_distance	4000.0
    model_rigid	../../bi/data/models_building/crusades_keep.cas
    This generated a new descr_items.db and an item file. The item file is 373KB while the original exported cas file is 374KB. I then did my thing with the the descr_model_building.txt (same entry as above) added the name of the entry to my settlement plan and still a ctd.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  7. #7
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Battle map builings problems

    Did you add any other buildings to Crusader? If so, is there any difference between this one and the others?
    Maybe you got some model bug or something.

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