Also, putting them in 'fire at will' mode will help in this battle, but beware the friendly fire.
Also, putting them in 'fire at will' mode will help in this battle, but beware the friendly fire.
yeah but I on Otumba, I form up my infantry on either side of the hill and use my can to chase routers off the field so I am not that vulnerable to freindly fire.
Aracnid
I had the same experience with the musketeers.
It seems to me that CA set the firearm rate of fire a little too low, in terms of both gameplay and realism.
Do they not cease fire/switch target when you engage that enemy with melee weapons then?Originally Posted by Zatoichi
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I think musketeers are most effective when their opponent is coming straight at them. When they are at an angle, the musketeer must reline to face, which can be time consuming. The positioning in Otumba is bad. On that little hill, I always feel my Musketeers are at a bad angle.
Musketeers will prove more effective when fighting an enemy directly infront of them on flatland. Also, to make the enemy go straight against Musketeers, you will need musketeers in abundance and not just two units. Your Musketeers will have to form the frontline and the frontline will have to be very long.
When watching Pavia, The Arquebusiers and Musketeers completely destroy the French Cavalry charge at the start. Then the pikemen finish the cavalry with relative ease. This is how Gun units should be used when they make up the lesser part of an army I think.
Much will depend on how many volleys Musketeers can get against a charging enemy and the effectiveness of musketeers when defending against Cavalry charges, both light and heavy.
hey I just played otumba and the crossbowmen slayed 169 men where the musketeers only killed 80 each. they suck. lol
For those of you who's musketeers barely did anything in the battle of otumba all I can say is that you must be using them incorrectly.
For me they were incredibly effective. I placed them both on the hill and they managed to rout several of the aztecs in the initial wave before the lines even met. They must have killed about five to ten men per volley which more than acceptible at such a range.
Then once the lines had met, the height advantage of the cliff allowed them to shoot down into the massed enemies with minimal risk of friendly fire. I dont know how many aztecs they killed per volley here because there were too many aztecs to tell but it must have been a good number because you could see a the mist of blood rise up from the crowd.
I won the battle on my first try by the way.
My muskets were very effective, with one slight problem: they seemed to fire at a really inconsistent rate... I had them firing at will with skirmish off, but several times I would see them not fire for a period of time that was unacceptable (a minute or two) and during these times the unit was "reforming". Any advice? Am I just not doing something right?
While the wicked stand confounded
call me, with thy saints surrounded.
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