Sorry if there is already a Topic for this.
Looking back at when RTW first arrived, did anyone consider what the graphics in the next TW game would be like? Or was everyone still amazed at the 3D Units?
I was thinking about and looking at the M2:TW graphics and they are amazing. But then I stop and think, what will we see in the next TW. I mean, Graphics will undoubtedly Improve once again, but at this point its not very easy to see how.
So here's what I think.
1. Units fighting each other will be further improved. The actual 'thrusting of a sword through the belly to kill' and the 'blocking a swing with shield' will all look much better.
2. Soldiers in a unit won't all look the same when looking for their next target. They will finish the opponent then look much more human-like when they look for their next target. Perhaps they will ready themselves, perhaps they will look slightly reluctant. Body language in general will look much better.
3. Graphics in General will be better.
4. Soldiers might team up to kill an opponent. Perhaps if a soldier is engaging an enemy soldier, a Third soldier will finish his own opponent and turn kill the enemy soldier which is already occupied. (Not sure if this is already in the game, though I doubt it. I think it is something which will be considered for the next TW.)
5. Elite units would be able to interact and kill 2 enemy soldiers in one flawless killing action. It seems the logical step up from units actually hitting each other and blocking etc. Again, this could already be in the game though I don't think so. If it is it will be done to a higher level of detail. In the Overview movie with the Demo, it looks like a soldier has killed one soldier, then swings his axe over and down into the shoulder of another enemy who is behind him. This is probably a specially made clip or it could be in the game. Not sure.
6. More than 20 units under a players control, more soldier on the field. Those would be nice I think. (I guess thats not graphical but.. so)
7. Individual Face Responses. - Faces will show expression and react to the battlefield.
8. Naval graphics. - Naval combat will be included in the next TW.
9. Graphics based on Physics. - The Havok physics engine proved one of the most lauded features in Age of Empires III. Rather than having stereotyped animations of buildings caving in, they would burst apart in a manner dictated by what was impacting them, and would affect the world around them (a large piece might collapse a tree, which in turn keels over and knocks down several other trees). Ageia and other companies are offering and improving "physics cards", which are intended to take the load off the CPU of calculating the complex equations, allowing real physics in gameplay without sacrificing performance. In the future, we may see horsemen blasted off their horses by guns, or wall towers collapse backwards and flatten homes and soldiers.
10. More "active graphical responses" - M2TW gives us bloodied soldiers and scuffed armor. But what if shields, when impacted with a mighty warhammer, are smashed into splinters before your eyes? Or a pikemen thrusts his spear at the opposition's head, ripping off his helmet crest?
11. Improved campaign map - Campaign map graphics will be enhanced again.
Thats all I can really think of/remember. Anyone else got any Ideas of the next steps up in graphics for TW?
Please note Im not bashing M2:TW or saying they should have done these things. I am just trying to Imagine the next Improvements. (Which is very hard since M2:TW seems to have it all.)
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