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  1. #4
    Honner et Fidelite Member repman's Avatar
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    Sep 2005
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    Munich, Germany
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    Default Re: Mod "Deus lo Vult" (DLV)

    @Epistolary
    the field costs (only for the player ) restricts you to plan carefully your army moves and simulates surplus costs in the field as food, camp, transport....outside of settlements

    i deleted the map.rwm file because of the changes in the script and descr_strat.txt file (only to be on the sure side)

    I'm playing now a turkish campaign on S/S,
    Little fights with Byzanz, now we are allied. Some trading with Egypt
    Attacked and got a rebell settlement
    The army field cost script forces me to plan my military moves exactly

    Screenies (sorry in german)




    Like it ,going to neclect Rome ;)

    repman

    repman
    Last edited by repman; 11-07-2006 at 14:15.

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 5.3 for MTW II 1.2
    All factions playable, Ireland+Flanders+Kiev+Lithuania+TeutonicOrder+Armenia+Crusader +Georgia,1y2t script, army field costs, Ultimate AI 1.6.1, big map, military career system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, ancillary enhancements, darth battle mechanics

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