Alright I might not completely understand you, but there's an option called "timescale 2.00" (<- default). 2.00 means 1 turn equals 2 years and by putting it at 1.00 you'll get; 1 turn = 1 year. If you go any lower it might crash the game. But putting it at 0.50 or 0.25 might give you 2 turns a year or 4 respectively. However I fear this will not work. 1.00 definitely works!
By deleting the line "show_date_as_turns" it might revert back to showing years.
I'm going to check a couple of things out and report back later.
Note: Changing the descr_strat.txt means you'll have to restart your game. Just incase you weren't aware of that.
First edit: Deleting the line "show_date_as_turns" works! It shows the years!
Now I'm going to try out setting the "timescale 2.00" to "timescale 0.50".
Second edit: Setting timescale at 0.50 works to!!! 2 turns for 1 year.
Characters age properly. 2 turns are needed for the characters to age by 1 year.
Last edit: Setting timescale at 0.25 doesn't work properly. No crashes or anything, but characters age each 2 turns, but the years are 4 turns a year. Plus you'll get summer and winter twice. Inadvisable.
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