Some good work there. What I think you'll probably find is that character aging & seasons and the number of years per turn are completely separate.Originally Posted by [DnC]
- Years per turn are softcoded and able to be set in the timescale line in descr_strat so we could have a 1/4, 1/2, 1, 2, 50 whatever years per turn.
- Character aging & seasons, however, are instead treated as they were in Rome - with a summer/winter/summer/winter/summer etc. order and the characters aging every winter (as they did in Rome).
This means that if you set timescale to 0.5 you have essentially restored it back to the way it was in Rome.
To change the order of the seasons (to something like summer/summer/summer/winter for a proper 4 turns per year- and therefore also the character aging - you're going to have to use Myrddraal's scripts in the campaign_script file. But before you do that, test to make sure the date and season console commands still work.
If they do, have a look at Myrddraal's releases and see if they still work, but place the script in the campaign_script file rather than in the advice folder:
https://forums.totalwar.org/vb/showthread.php?t=52168
https://forums.totalwar.org/vb/showthread.php?t=44648
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