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Thread: The Age of Darkness [Concluded]

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  1. #1

    Default Re: The Age of Darkness (signups)

    I'd like to play too please.

  2. #2

    Default Re: The Age of Darkness (signups)

    in.

  3. #3
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
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    Default Re: The Age of Darkness (signups)

    In, please.

    I'm actually brainstorming an involved mafia game of my own for sometime in early '07, this appears to have some of the characteristics I'm aiming for, so it will be instructive and fun.

    Heavens, but I adore these little exercises in performative ambiguity.
    Last edited by Seamus Fermanagh; 11-08-2006 at 18:08.
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

    "The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken

  4. #4
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: The Age of Darkness (signups)

    Im in.
    Ja Mata Tosainu Sama.

  5. #5
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: The Age of Darkness (signups)

    Signed.
    THE GODFATHER, PART 2
    The Thread

  6. #6
    zombologist Senior Member doc_bean's Avatar
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    Default Re: The Age of Darkness (signups)

    Not much exciting happening in BH2, so I guess I could handle another game. Sign me up !
    Yes, Iraq is peaceful. Go to sleep now. - Adrian II

  7. #7

    Default Re: The Age of Darkness (signups)

    I'll wait for one of the two games to finish before I start it; the 48 hours are just a basic guide.

    Ekklesia Mafia: - An exciting new mafia game set in ancient Athens - Sign up NOW!
    ***
    "Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg

  8. #8
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: The Age of Darkness (signups)

    Ignoramus asked me for advice on the rules. I've replied to his PM but thought I'd post my ideas here so that other people can give their input:

    Assuming you have 20 players I'd suggest a game like this. (this is quite complicated, but pretty cool)

    Roles (15! or even 17!!):

    Pro town:
    Nobles (2)
    Soldiers (4)
    Brother Cadfael (1)
    Monk (2)

    Pro mafia:
    Team 1:
    Ruffians (3)
    Team 2:
    Assasins (3)

    Optional roles (if there are enough players)
    Pro mafia:
    Thief (1)
    Pro town:
    Thief catcher (1)


    Ruffians and Assasins


    Recently, mobs have ruled the streets of Shrewsbury at night. In particular, two groups have immerged.

    The Ruffians are a group of thugs who leave their dull daytime lives to cause havok on the streets. They have no motivation other than pent up rage, which they let out on innocents.

    The Assasins are a much more sinister and professional group of killers. They are united by criminal pasts. They have learnt that one of the townsfolks in conducting investigations into the recent muggings caused by the Ruffians and fear their past will be uncovered. But they do not know who it is who's nosing around! They have resorted to killing everyone in the town, to save themselves.

    These are two mafia teams. Each team kills 1 person per night, and must asign one of their team to perform the kill.

    Brother Cadfael

    http://www.imdb.com/title/tt0108717/
    Brother Cadfael is the detective. He is also a Monk.

    Monks

    There are three Monks, including Brother Cadfael. In the same way as masons, they know each other, the town does not know them, and they know each other to be innocent. As well as this, they know that one of their number is the detective. Cadfael cannot reveal his identity to the other monks without revealing his identity to the town, similarly the other Monks cannot reveal that they are not Cadfael.

    Soldiers

    Soldiers have a protective role. Each Soldier chooses a person to guard at night. If that person is attacked, there is an equal chance of:
    1 - The attack being deflected
    2 - The mafioso being killed by the Soldier
    3 - The mafioso killing the Soldier, but not the target
    4 - the mafioso killing both the Soldier and the target

    Each Soldier is associated with a Noble

    The Soldiers do not know each other, nor do they know their leige Noble (not realistic I know, but for game mechanics it has to be that way)

    Nobles

    Nobles have no special ability themselves. However, if they die, their Soldiers loose their special ability and become normal villagers.

    They do not know the identity of their Soldiers or of each other (again, this needs to be the case for the game to be balanced)

    Optional roles:

    Thief
    The Thief is a general pro mafia role, and so wins if either mafia team wins.

    The Thief chooses to burgle the house of one person per night. If he burgles the house of a role, that person cannot use their ability in the next round as they spend the time clearing the mess, (of course if more than one mafia remains in each team, the other mafia can still perform the team kill)

    Thief Catcher
    Detective role who can identify the theif, but not the mafia.



    I'll do some stats on this configuration to see if it's fair and balanced, it may need tweaking.

    What do people think? Too complicated? I think it could be fun!
    Last edited by Myrddraal; 11-09-2006 at 00:21.

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