Core Duo E6600
2 GiG DDR2 800 mghz
Nvidia 7900 GTO
Everything on high ** no bloom..
8000 people steady 35 fps. No lag.
Core Duo E6600
2 GiG DDR2 800 mghz
Nvidia 7900 GTO
Everything on high ** no bloom..
8000 people steady 35 fps. No lag.
Core Duo E6300
2gb DDR2 Ram
Geforce 7900GT
Everything high, shadows and bloom off(i don't like the look of them), AAx4, AFx8.
Camapign get 60 fps steady, in battles fps is around 30-60 until i get to around 6000 troops when it goes to around 15-40. Some lag in bigger battles.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Pentium D 2.80GHz Dual Core
GeForce 7300LE Turbocache 512MB
2048MB RAM
Video options:
-Shader version 2
-4x AA
-4x FS
-Unit/building/vegetation/grass detail: High
-Effects detail: Highest
-Texture quality: High
-Shadow quality: None
-Bloom: disabled
-Reflections: disabled
-Campaign shadows: disabled
**I'm using fraps to show fps, but the outcome is a bit strange, so I don't know if it reports the right fps.**
I'm getting 20-30 fps on the campaign map. Enabling campaign shadows causes a loss of 15-20 fps.
10-20 fps in battles.
The battles run perfect, no lag whatsoever, not even with more than 5000 men on the screen, so I suppose fraps is showing the fps wrong.
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