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  1. #1
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Apr 2002
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    Default Re: Campaign AI

    Playing a game as the Scottish on Medium mode currently, can't say I'm having the same problem. England stabbed me in the back 8 turns in due to not having a navy at the time, they blockaded my port and sent a force towards York (which I had hurridly placed a siege over), of course I've now pushed them out of the British Isles but they have had no chance to re-enforce the island due to me blocking their navy off, they have several large armies on the European mainland which they have tried shipping over once or twice in about 8 turns.

    The French remain my ever loving allies, expanded gently and currently have a large army on the border of Caen as the English look to make their last stand after roughly 40 turns.

    Sometimes a faction sits back, but I've noticed thats there are some who go for it again, so for me the Campaign AI is better than it ever has been imo, was ALOT worse in other versions of the series.
    RIP TosaInu
    Ja Mata

  2. #2
    Senior Member Senior Member Jambo's Avatar
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    Jul 2002
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    Default Re: Campaign AI

    Sorry I should have made my own post a bit clearer. I'm only talking about the AI taking rebel cities; not inter-faction feuding, which seems fine to me too.
    =MizuDoc Otomo=

  3. #3
    European Federalist Member -Isapostolos-'s Avatar
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    Default Re: Campaign AI

    I too was impressed with the AI when comapring it to the other games playing on hard/hard. It's alot more active and isn't just standing around. When it's not expanding, there is a reason for it: strong rebels in the region or threat from other factions. In my game egypt has taken most of the middle east, poland is expanding eastward quite fast (their in the ukraine) France has taken most of France and is looking for more I fear on my border (im HRE). Denmark has taken Sweden and Hamburg. Venice lost Venice to me in a war they started because the took their chances on the poorly defended city of Vienna, but took Zagreb.

    I'm in turn 25.

    One problem I noticed with AI is that I think it tends to run around with its faction leaders a bit to carelessly on the campaign map. I captured the Doge twice because he was travelling from one place to another, which gave me an easy ransom.

    Battle AI is good. I lost 2 battles out of 6. One siege and one bridge battle (I was the defender).
    War is not about who is right, but who is left

  4. #4
    Just an Oldfart Member Basileus's Avatar
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    Nov 2002
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    Default Re: Campaign AI

    I played with the English when i tested the game a bit, the French preety much steam rolled over all the rebel provinces and became a super power and started making vassals of evry bordering faction..after that i was next and they keept me on the defence for several turns. The Danes seem to be able to expand good and become powerfull aswell.

    I have not played much but all in all it seems good so far.

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